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Update NetcodeIntegrationTest
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com.unity.netcode.gameobjects/Tests/Runtime/TestHelpers/NetcodeIntegrationTest.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1987,7 +1987,7 @@ protected IEnumerator WaitForSpawnedOnAllOrTimeOut(GameObject gameObject, Timeou
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/// <param name="networkObjects">The list of <see cref="NetworkObject"/>s to wait for.</param>
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/// <param name="timeOutHelper">An optional <see cref="TimeoutHelper"/> to control the timeout period. If null, the default timeout is used.</param>
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/// <returns>An <see cref="IEnumerator"/> for use in Unity coroutines.</returns>
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protected IEnumerator WaitForSpawnedOnAllOrTimeOut(List<NetworkObject> networkObjects, TimeoutHelper timeOutHelper = null)
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protected IEnumerator WaitForSpawnedOnAllOrTimeOut(ICollection<NetworkObject> networkObjects, TimeoutHelper timeOutHelper = null)
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{
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bool ValidateObjectsSpawnedOnAllClients(StringBuilder errorLog)
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{

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