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Removing whitespace
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com.unity.netcode.gameobjects/Runtime/Components/Helpers/NetworkObjectBridge.cs

Lines changed: 1 addition & 1 deletion
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@@ -9,7 +9,7 @@ namespace Unity.Netcode
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/// This is a component that is added to the root of all N4E-spawned hybrid prefab instances. It is used to link
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/// <see cref="NetworkObject.SerializedObject"/> the N4E-spawned hybrid prefab instances to the incoming <see cref="CreateObjectMessage"/>
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/// specific to the N4E-spawned hybrid prefab instance that has the matching <see cref="NetworkObjectId"/>.
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/// </summary>
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/// </summary>
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[DefaultExecutionOrder(GhostAdapterExecutionOrder.ExecutionOrder + 1)]
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//BREAK --- Fix this on UNIFIED side 1st

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