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[Gameplay/Bedrock] Crash when joining Lifeboat Network Survival (IndexOutOfBoundsException) #1234

Description

@kevinlara2013esp

General Information

https://dump.viaversion.com/8e67d7592af43b1b10b8b84f583e3f8fe1da04d0478ad471823ecc47936b6e63
https://mclo.gs/Pr2jhqp

Bug Description

A connection crash occurs consistently every time I try to join the "Survival" game mode on the Lifeboat Network server (play.lbsg.net).

The crash is caused by an incompatibility during chunk translation between ViaBedrock and the server's PocketMine-MP software.

  • Server Brand: Bedrock @POCKETMINE-MP 4.26.1+dev (v1.26.30)
  • Failure: RuntimeException: Error handling chunk data caused by IndexOutOfBoundsException: Index (3) is greater than or equal to list size (2)
  • Trigger Path: ChunkTracker.sendChunk() -> ChunkTracker.remapChunk() -> BedrockDataPalette.idAt() -> IndexOutOfBoundsException

disconnect-2026-07-01_18.01.08-client.txt

Image

Steps to Reproduce

Steps to Reproduce:

  1. Connect to Lifeboat Network using Bedrock 1.26.30 via ViaFabricPlus.
  2. Attempt to enter the "Survival" game mode.
  3. The client disconnects with a DecoderException immediately.

Expected Behavior

The game should successfully load the world chunks and allow me to play the Survival game mode without disconnecting.

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    P-lowPriority: LowS-plausibleStatus: Not confirmed, but sounds plausibleT-bugType: Bug

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