Executable Arguments:
-port=2402
-config=C:\Servers\UserApplications\User1\Arma3Master\Servers\_f0d1487932d447079feb7b4fcef5441f\server_config.cfg
-cfg=C:\Servers\UserApplications\User1\Arma3Master\Servers\_f0d1487932d447079feb7b4fcef5441f\server_basic.cfg
-profiles=C:\Servers\UserApplications\User1\Arma3Master\Servers\_f0d1487932d447079feb7b4fcef5441f
-name=_f0d1487932d447079feb7b4fcef5441f
-enableHT
-netlog
Mods:
@ace
@Advanced_Rappelling__Reworked
@Advanced_Sling_Loading
@Advanced_Towing
@BackpackOnChest
@CBA_A3
@CUP_Terrains__Core
@CUP_Terrains__CWA
@CUP_Terrains__Maps
@CUP_Terrains__Maps_2_0
@CUP_Units
@CUP_Vehicles
@CUP_Weapons
@DUI__Squad_Radar
@Enhanced_Movement
@Hatchet_Framework__Development_Version
@Jbad
@LAMBS_Danger_fsm
@LAMBS_Suppression
@Lesh_s_Towing_Mod
@LYTHIUM
@Project_OPFOR
@RHSAFRF
@RHSGREF
@RHSUSAF
@RKSL_Studios__Attachments_v3_02
@Task_Force_Arrowhead_Radio_BETA__
@Zeus_Enhanced
@TGP_Simple_Cockpit_Slew
@Hatchet_H_60_pack__Development_Version
@RHSSAF
@ACE_Compat__RHS_AFRF
@ACE_Compat__RHS_USAF
@ACE_Compat__RHS_GREF
@Anrop_Jbad_Legacy_Compatibility
@Enhanced_Movement_Rework
@Zeus_Enhanced__ACE3_Compatibility
@ACE_Compat__RHS_SAF
@3CB_BAF_Equipment
@3CB_BAF_Units
@3CB_BAF_Units_ACE_compatibility_
@3CB_BAF_Units_RHS_compatibility_
@3CB_BAF_Vehicles
@3CB_BAF_Vehicles_RHS_reskins_
@3CB_BAF_Vehicles_Servicing_extension_
@3CB_BAF_Weapons
@3CB_BAF_Weapons_RHS_ammo_compatibility_
@3CB_Factions
Server Mods:
@FileXT
System Specs:
Windows Server 2022 Standard 64-bit (10.0, Build 20348) (20348.fe_release.210507-1500)
12th Gen Intel(R) Core(TM) i3-12100F (8 CPUs), ~3.3GHz
16384MB RAM + 28495MB Page File
DirectX 12
ntdll.dll!00007fffdf8aeff4() Unknown
KernelBase.dll!00007fffdce04e2b() Unknown
> filext_x64.dll!write_text_ansi_nolock(const int fh, const char * const buffer, const unsigned int buffer_size) Line 443 C++
filext_x64.dll!_write_nolock(int fh, const void * buffer, unsigned int buffer_size, __crt_cached_ptd_host & ptd) Line 710 C++
filext_x64.dll!_write_internal(int fh, const void * buffer, unsigned int size, __crt_cached_ptd_host & ptd) Line 65 C++
filext_x64.dll!__acrt_stdio_flush_nolock(_iobuf * public_stream, __crt_cached_ptd_host & ptd) Line 241 C++
filext_x64.dll!__acrt_stdio_end_temporary_buffering_nolock(bool flag, _iobuf * public_stream, __crt_cached_ptd_host & ptd) Line 135 C++
[Inline Frame] filext_x64.dll!__acrt_stdio_temporary_buffering_guard::{dtor}() Line 469 C++
filext_x64.dll!common_vfprintf::__l2::<lambda>() Line 48 C++
filext_x64.dll!__crt_seh_guarded_call<int>::operator()<void <lambda>(void),int <lambda>(void) &,void <lambda>(void)>(__acrt_lock_stream_and_call::__l2::void <lambda>(void) && setup, common_vfprintf::__l2::int <lambda>(void) & action, __acrt_lock_stream_and_call::__l2::void <lambda>(void) && cleanup) Line 202 C++
[Inline Frame] filext_x64.dll!__acrt_lock_stream_and_call(_iobuf * const) Line 297 C++
[Inline Frame] filext_x64.dll!common_vfprintf(const unsigned __int64 options, _iobuf * const stream, const char * const format, __crt_cached_ptd_host & arglist, char * const) Line 37 C++
filext_x64.dll!__stdio_common_vfprintf(unsigned __int64 options, _iobuf * stream, const char * format, __crt_locale_pointers * locale, char * arglist) Line 61 C++
[Inline Frame] filext_x64.dll!_vfprintf_l(_iobuf * const) Line 645 C++
filext_x64.dll!fprintf(_iobuf * const _Stream, const char * const _Format, ...) Line 844 C++
filext_x64.dll!RVExtensionArgs(char * output, int outputSize, const char * function, const char * * argv, int argc) Line 165 C++
arma3server_x64.exe!00007ff757357874() Unknown
arma3server_x64.exe!00007ff7573575ba() Unknown
arma3server_x64.exe!00007ff757181f72() Unknown
arma3server_x64.exe!00007ff7580b8efa() Unknown
arma3server_x64.exe!00007ff7580b7c9c() Unknown
arma3server_x64.exe!00007ff7580c4a6d() Unknown
arma3server_x64.exe!00007ff757c258ff() Unknown
arma3server_x64.exe!00007ff757c1ffd1() Unknown
arma3server_x64.exe!00007ff75816a40c() Unknown
arma3server_x64.exe!00007ff758150526() Unknown
arma3server_x64.exe!00007ff758154295() Unknown
arma3server_x64.exe!00007ff7581735b0() Unknown
arma3server_x64.exe!00007ff7582462d0() Unknown
kernel32.dll!00007fffdef04ed0() Unknown
ntdll.dll!00007fffdf88e39b() Unknown
Looks like FileXT is filling the
stderrbuffer which, at least on windows, when it is full causes the main thread to stall on Arma3 (nothing is emptying/reading the buffer).Server Details:
Call Stack:
Pull Request to fix and refactor logging mechanism: #9