-
Notifications
You must be signed in to change notification settings - Fork 2
Open
Description
It appears as if instances that have been created after the player joins are not serialized/deserialized properly-their entities are created on the client but their instance properties are nil.
I am experiencing this issue in my own Matter/TypeScript game as well, even with @rbxts/yetanothernet@0.9.0 and @rbxts/matter@0.8.1.
These errors are repeated indefinitely:
14:02:50.110 ReplicatedStorage.Client.systems.roombasHurt->roombasHurt: ReplicatedStorage.Client.systems.roombasHurt:8: attempt to index nil with 'PrimaryPart'
ReplicatedStorage.Client.systems.roombasHurt:8 function roombasHurt - Client
14:02:50.111 Stack Begin - Studio
14:02:50.111 Stack End - Studio
14:02:50.112 Matter: The above error will be suppressed for the next 10 seconds - Client - Loop:439
14:02:50.660 ReplicatedStorage.Shared.systems.updateModelAttribute->updateModelAttribute: ReplicatedStorage.Shared.systems.updateModelAttribute:10: attempt to index nil with 'SetAttribute'
ReplicatedStorage.Shared.systems.updateModelAttribute:10 function updateModelAttribute - Client
14:02:50.661 Stack Begin - Studio
14:02:50.662 Stack End - Studio
14:02:50.663 Matter: The above error will be suppressed for the next 10 seconds - Client - Loop:439
The debugger shows only some instances replicated to the client properly:

Reactions are currently unavailable
Metadata
Metadata
Assignees
Labels
No labels