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Server_socket.cpp
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470 lines (457 loc) · 13.5 KB
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#include<iostream>
#include<string>
#include<cstdlib>
#include<winsock2.h>
#include<assert.h>
using namespace std;
int board[22][22];
void show_board();
bool put_check(int,int,int,bool);
bool winner_check(int i,int j,int whosturn);
int main(){
int iResult;
WSAData wsaData;
WORD version = MAKEWORD(2,1);
iResult = WSAStartup(version, &wsaData);
if(iResult != 0){
cout<<"WinSock initialize error!";
}
SOCKET server_socket = INVALID_SOCKET;
server_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (server_socket == INVALID_SOCKET) {
cout<<"Socket error!";
}
SOCKADDR_IN addr;
addr.sin_addr.s_addr = inet_addr("127.0.0.1");
addr.sin_family = AF_INET;
addr.sin_port = htons(1234);
int r = bind(server_socket, (SOCKADDR*)&addr, sizeof(addr));
assert(r >= 0);
int l = listen(server_socket, SOMAXCONN);
SOCKET sConnect;
struct sockaddr_in clientAddr;
int clientAddrLen = sizeof(clientAddr);
sConnect = accept(server_socket, (SOCKADDR*)&clientAddr, &clientAddrLen);
if (sConnect != INVALID_SOCKET)
{
cout<<"server: got connection from "<<inet_ntoa(clientAddr.sin_addr)<<endl;
system("pause");
}
//棋盤的初始化設定
for(int i=0; i<=21; i++){
for(int j=0; j<=21; j++){
if(i==0 && j==0){
board[i][j] = 0;
}
else if(i==21 || j==21){
board[i][j] = 0;
}
//set the column index
else if(i==0){
board[i][j] = j+30;
}
//set the row index
else if(j==0){
board[i][j] = i+10;
}
//set the line of board
else if(i==1 && j==1){
board[i][j] = -7;
}
else if(i==1 && j==20){
board[i][j] = -9;
}
else if(i==20 && j==1){
board[i][j] = -1;
}
else if(i==20 && j==20){
board[i][j] = -3;
}
else if(i==1){
board[i][j] = -8;
}
else if(j==1){
board[i][j] = -4;
}
else if(j==20){
board[i][j] = -6;
}
else if(i==20){
board[i][j] = -2;
}
else{
board[i][j] = -5;
}
}
}
//兩個玩家,Server端先下
char *keyin = new char[100];
//用來記錄是否有東西從client端傳來
char *check_connect = new char[1];
int I,J,whosturn=1;
bool end_check;
system("cls");
show_board();
I=0;
J=0;
end_check = 1;
while(1){
//顯示誰的回合
if(whosturn == 2)
cout << "Enemy's turn:";
else
cout << "Your turn:";
//server端的回合
if(whosturn==1){
cin >> keyin;
//處理字串keyin
for(int n=0 ;n<(int)strlen(keyin) ;n++){
//輸入為a~t
if(keyin[n]>=97 && keyin[n]<=116)
J = keyin[n]-96;
//輸入為A~T
else if(keyin[n]>=65 && keyin[n]<=84)
J = keyin[n]-64;
//輸入為數字0~9
else if(keyin[n]>=48 && keyin[n]<=57)
I = I*10+keyin[n]-48;
else if(keyin[n] == ' ')
continue;
else{
cout <<"Illegal character!"<< endl;
system("pause");
goto no_winner;
}
}
end_check=put_check(I,J,whosturn,end_check);
if(end_check == 0)
goto no_winner;
end_check = winner_check(I,J,whosturn);
//判斷接下來是誰的回合
whosturn = (whosturn == 1? 2:1);
if(end_check == 0){
check_connect[0]='1';
send(sConnect, check_connect, (int)strlen(check_connect), 0);
check_connect[0]='0';
//將字串keyin傳給client端
send(sConnect, keyin, (int)strlen(keyin), 0);
goto no_winner;
}
//有人贏了
else{
check_connect[0]='1';
send(sConnect, check_connect, (int)strlen(check_connect), 0);
check_connect[0]='0';
//將字串keyin傳給client端
send(sConnect, keyin, (int)strlen(keyin), 0);
whosturn = (whosturn == 1? 2:1);
system("cls");
show_board();
if(whosturn == 1)
cout <<"Server win!"<< endl;
else
cout <<"Client win!"<< endl;
break;
}
}
//client端的回合
else{
recv(sConnect, check_connect, (int)strlen(check_connect), 0);
if(check_connect[0]=='1'){
check_connect[0]='0';
ZeroMemory(keyin, 100);
//將從client端收到的字串存到keyin
recv(sConnect, keyin, sizeof(keyin), 0);
for(int n=0; n<(int)strlen(keyin); n++){//處理字串keyin
//輸入為a~t
if(keyin[n]>=97 && keyin[n]<=116)
J = keyin[n]-96;
//輸入為A~T
else if(keyin[n]>=65 && keyin[n]<=84)
J = keyin[n]-64;
//輸入為數字0~9
else if(keyin[n]>=48 && keyin[n]<=57)
I = I*10+keyin[n]-48;
else if(keyin[n] == ' ')
continue;
else{
cout << "Illegal character!" << endl;
system("pause");
goto no_winner;
}
}
end_check=put_check(I,J,whosturn,end_check);
if(end_check == 0)
goto no_winner;
end_check = winner_check(I,J,whosturn);
//判斷接下來是誰的回合
whosturn = (whosturn == 1? 2:1);
if(end_check == 0)
goto no_winner;
//有人贏了
else{
whosturn = (whosturn == 1? 2:1);
system("cls");
show_board();
if(whosturn == 1)
cout <<"Server win!"<< endl;
else
cout <<"Client win!"<< endl;
break;
}
}
else{
system("cls");
show_board();
cout<<"Client's connection break!";
break;
}
}
no_winner:
I=0;
J=0;
end_check = 1;
system("cls");
show_board();
}
return 0;
}
void show_board(){//顯示棋盤
for(int i=0 ;i<=21 ;i++){
for(int j=0 ;j<=21 ;j++){
switch(board[i][j]){
case -1:
cout << "└";
break;
case -2:
cout << "┴";
break;
case -3:
cout << "┘";
break;
case -4:
cout << "├";
break;
case -5:
cout << "┼";
break;
case -6:
cout << "┤";
break;
case -7:
cout << "┌";
break;
case -8:
cout << "┬";
break;
case -9:
cout << "┐";
break;
case 0:
cout << " ";
break;
case 1:
cout << "○";
break;
case 2:
cout << "●";
break;
case 11:
cout << "1";
break;
case 12:
cout << "2";
break;
case 13:
cout << "3";
break;
case 14:
cout << "4";
break;
case 15:
cout << "5";
break;
case 16:
cout << "6";
break;
case 17:
cout << "7";
break;
case 18:
cout << "8";
break;
case 19:
cout << "9";
break;
case 20:
cout << "10";
break;
case 21:
cout << "11";
break;
case 22:
cout << "12";
break;
case 23:
cout << "13";
break;
case 24:
cout << "14";
break;
case 25:
cout << "15";
break;
case 26:
cout << "16";
break;
case 27:
cout << "17";
break;
case 28:
cout << "18";
break;
case 29:
cout << "19";
break;
case 30:
cout << "20";
break;
case 31:
cout << "A";
break;
case 32:
cout << "B";
break;
case 33:
cout << "C";
break;
case 34:
cout << "D";
break;
case 35:
cout << "E";
break;
case 36:
cout << "F";
break;
case 37:
cout << "G";
break;
case 38:
cout << "H";
break;
case 39:
cout << "I";
break;
case 40:
cout << "J";
break;
case 41:
cout << "K";
break;
case 42:
cout << "L";
break;
case 43:
cout << "M";
break;
case 44:
cout << "N";
break;
case 45:
cout << "O";
break;
case 46:
cout << "P";
break;
case 47:
cout << "Q";
break;
case 48:
cout << "R";
break;
case 49:
cout << "S";
break;
case 50:
cout << "T";
break;
}
}
cout << endl;
}
}
bool put_check(int i,int j,int whosturn,bool end_check){//判斷可否下這邊,如果可以做上標記
if(i == 0 || i >= 21 || j == 0 || j >= 21){
cout <<"Out of the range!"<< endl;
end_check=0;
system("pause");
}
else if(board[i][j] == 1 || board[i][j] == 2){
cout <<"Here has a piece!"<< endl;
end_check=0;
system("pause");
}
//坐上標記
else
board[i][j]=whosturn;
return end_check;
}
bool winner_check(int i,int j,int whosturn){//如果win = 1代表有人勝利了
int count,temp1,temp2;
bool win=0;
//判斷左右有否五顆連線
count=1;
temp1=i;
while(board[--temp1][j] == whosturn)
count++;
temp1=i;
while(board[++temp1][j] == whosturn)
count++;
if(count >= 5){
win=1;
goto winner_check_end;
}
//判斷上下有否五顆連線
count=1;
temp2=j;
while(board[i][--temp2] == whosturn)
count++;
temp2 = j;
while(board[i][++temp2] == whosturn)
count++;
if(count >= 5){
win=1;
goto winner_check_end;
}
//判斷左上到右下有否五顆連線
count=1;
temp1=i;
temp2=j;
while(board[--temp1][--temp2] == whosturn)
count++;
temp1=i;
temp2=j;
while(board[++temp1][++temp2] == whosturn)
count++;
if(count >= 5){
win=1;
goto winner_check_end;
}
//判斷左下到右上有否五顆連線
count=1;
temp1=i;
temp2=j;
while(board[++temp1][--temp2] == whosturn)
count++;
temp1=i;
temp2=j;
while(board[--temp1][++temp2] == whosturn)
count++;
if(count >= 5){
win=1;
goto winner_check_end;
}
winner_check_end:
return win;
}