Goal
Shape the first case around evidence that players actively inspect and interpret, with ordinary human stakes first and mythology underneath.
Tasks
- Compress the case into 6-8 high-signal artifacts.
- Make each artifact answer or complicate a specific question.
- Put a clear anomaly in the opening minute.
- Avoid long lore exposition.
- Include at least one contradiction or missing piece that rewards investigation.
Acceptance criteria
- A new player understands the human situation before the mythic structure.
- Evidence items are short enough to inspect without fatigue.
- The first case can support tagging, gating, bonus evidence, and final interpretation.
Recommended Compound Engineering skill
ce-brainstorm for content shape, then ce-work for implementation.
Goal
Shape the first case around evidence that players actively inspect and interpret, with ordinary human stakes first and mythology underneath.
Tasks
Acceptance criteria
Recommended Compound Engineering skill
ce-brainstormfor content shape, thence-workfor implementation.