diff --git a/core/src/bunzosteele/heroesemblem/model/ShopState.java b/core/src/bunzosteele/heroesemblem/model/ShopState.java index 5cf11cd..74108e8 100644 --- a/core/src/bunzosteele/heroesemblem/model/ShopState.java +++ b/core/src/bunzosteele/heroesemblem/model/ShopState.java @@ -37,7 +37,7 @@ public ShopState(final BattleState battleState) throws IOException this.roster = battleState.roster; this.stock = UnitGenerator.GenerateStock(this.roster, battleState.game); this.selected = null; - int bonusGold = 300 + battleState.difficulty * 25; + int bonusGold = 500 + battleState.difficulty * 15; int totalLevel = 0; for(Unit unit : roster){ totalLevel+= unit.level;