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It's the maximum, there's no guarantees that it's achievable.
Disables GPU, exists for legacy reasons. I would remove this. Make sure you have an
There is only a single The offscreen implementation is not high performance implementation, everything frame is copied to a bitmap, you can probably get it to run a bit faster by changing some of the internal behavior of where it copies memory, look at the source for https://github.com/cefsharp/CefSharp/blob/master/CefSharp.OffScreen/DefaultRenderHandler.cs You'll need to write your own custom implementation |
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Hi everybody,
I created multi OffScreen ChromiumWebBrowser with different URL, each ChromiumWebBrowser render the image, then will send the image to another server, but i found the render fps less than i set, any idea that i can keep right fps when rendering?
This is my key code:
example the formatInfo.FrameRate is 25, formatInfo.Width: 1920, formatInfo.Height: 1080
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