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_posts/2019-01-03-swift-package-manager-linux-macos-create-library-executable.md

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@@ -30,7 +30,9 @@ In this post I will describe how you can create a Swift library package for the
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macOS and Linux for an existing project. Obviously, I will show you the entire process using my [ID3TagEditor](https://github.com/chicio/ID3TagEditor) as example.
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First of all, if you are starting with a new library project, you will use the following SPM `init` command:
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`swift package init --type library`
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```shell
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swift package init --type library
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```
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This command will create all the files and folders you need to develop your library. But in my case, I was working
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on an existing project. This is why I created all the needed files manually and I will describe them in details

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