Skip to content

TASK-012: Implement Combat Sound Design #592

@fjp-veo

Description

@fjp-veo

Epic: #580 Yomi Tower VR on Quest
Phase: 3 - Visual Polish
Estimate: 3h
Blocked By: TASK-008
Blocks: TASK-013


Objective

Create MetaSound-based audio system for combat with spatial audio support for VR.

Acceptance Criteria

  • Sound cues for all 9 SubActions
  • Impact sounds for all 14 outcomes
  • UI/feedback sounds for selection
  • Spatial audio positioning
  • Works with Quest 3 audio
  • Matches painterly aesthetic (not hyper-realistic)

🤖 Generated with Claude Code

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions