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TASK-013: Implement Two-Player WebSocket Protocol #593

@fjp-veo

Description

@fjp-veo

Epic: #580 Yomi Tower VR on Quest
Phase: 4 - Multiplayer
Estimate: 4h
Blocked By: TASK-006, TASK-008
Blocks: TASK-014, TASK-015


Objective

Extend WebSocket game server to support two human players (Noah and Rasmus) with synchronized combat.

Acceptance Criteria

  • Server tracks two player slots
  • Both players must commit before resolution
  • Actions are hidden until resolution
  • Simultaneous reveal of both actions
  • Deterministic playback on both clients
  • Handles player disconnect gracefully

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