Describe the bug
when the steps per second value is changed, the controller clock will reflect the new time step, but the counter video will still increase by 40 ms (25 fps) for each jog
To Reproduce
Steps to reproduce the behavior:
- Add the counter video
- update the 'steps per second' value to 50.0 e.g.
- jog forward in 1 frame increments - the controller clock will reflect the new steps per second value, but the counter video will not
Expected behavior
I expect the counter video to remain synchronized with the controller clock regardless of steps per second value
Desktop (please complete the following information):