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Add support for Hinge Joint 3D (or equivalent) for Godot impl #889

@Ughuuu

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@Ughuuu

appsinacup/godot-rapier-physics#217

A physics joint that restricts the rotation of a 3D physics body around an axis relative to another physics body.

Description

A physics joint that restricts the rotation of a 3D physics body around an axis relative to another physics body. For example, Body A can be a StaticBody3D representing a door hinge that a RigidBody3D rotates around

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