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MazeMasterGame.sln
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25 lines (25 loc) · 1.1 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.9.34701.34
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MazeMasterGame", "MazeMasterGame\MazeMasterGame.csproj", "{47F9851B-F8EE-4513-9C11-15B84D8B35B5}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{47F9851B-F8EE-4513-9C11-15B84D8B35B5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{47F9851B-F8EE-4513-9C11-15B84D8B35B5}.Debug|Any CPU.Build.0 = Debug|Any CPU
{47F9851B-F8EE-4513-9C11-15B84D8B35B5}.Release|Any CPU.ActiveCfg = Release|Any CPU
{47F9851B-F8EE-4513-9C11-15B84D8B35B5}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {E1A98403-3A6F-4B85-8BFA-062DF1C1803E}
EndGlobalSection
EndGlobal