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"code is too big" exception occurring with i686 MSVC build of Flycast when DSP enabled #2249

@Tails86

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@Tails86

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Platform / OS / Hardware: Windows 11, x86_64

Flycast version: i686 MSVC build, 02ed5fa
(this bug does NOT occur with the x86_64 flavor that is officially distributed for Windows)

Hardware: N/A

Description of the Issue

When aica.DSPEnabled = yes is set and using i686 MSVC build, a "code too big" exception occurs when a game starts playing.

Debugging Steps Tested

  • Set aica.DSPEnabled = yes in the config file under [config]
  • Start Flycast
  • Run Crazy Taxi for Dreamcast
  • Exception occurs on "NOW LOADING" screen

Logs Gathered

(Logs don't show anything of interest)

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Thanks to @nexus382 for discovering this.

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