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Merge pull request #23 from gitcoder89431/18-create-settings-module-foundation
18 create settings module foundation
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examples/settings_demo.rs

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#!/usr/bin/env cargo
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//! # Issue #18: Settings Module Foundation Demo
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//!
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//! This demo showcases the settings module architecture implemented for Issue #18.
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//! It demonstrates the extensible configuration management system with clean
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//! separation of concerns and future-ready design.
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//!
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//! ## Features Demonstrated:
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//! - Settings creation with sensible defaults
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//! - Theme variant management through settings
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//! - Settings action system for state changes
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//! - Settings manager for centralized control
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//! - Validation and error handling
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//! - Future-ready extensibility architecture
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//!
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//! ## Usage:
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//! ```bash
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//! cargo run --example settings_demo
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//! ```
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use agentic::{
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settings::{Settings, SettingsAction, SettingsError, SettingsManager},
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theme::{Theme, ThemeVariant},
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};
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fn main() -> Result<(), Box<dyn std::error::Error>> {
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println!("=== Agentic Settings Module Foundation Demo ===\n");
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// Demonstrate Settings creation and defaults
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println!("🏗️ Creating Settings with defaults:");
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let settings = Settings::new();
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println!(" Default theme variant: {:?}", settings.theme_variant());
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println!(" Settings validation: {:?}", settings.validate());
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println!();
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// Demonstrate theme management through settings
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println!("🎨 Theme Management through Settings:");
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let mut theme = Theme::default();
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println!(" Initial theme variant: {:?}", theme.variant());
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settings.apply_theme(&mut theme);
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println!(" After applying settings: {:?}", theme.variant());
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println!();
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// Demonstrate settings action system
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println!("⚡ Settings Action System:");
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let mut settings = Settings::new();
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println!(" Before action - theme: {:?}", settings.theme_variant());
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let action = SettingsAction::ChangeTheme(ThemeVariant::EverforestLight);
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settings.handle_action(action);
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println!(" After ChangeTheme action: {:?}", settings.theme_variant());
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// Apply to theme and verify
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settings.apply_theme(&mut theme);
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println!(" Theme updated to: {:?}", theme.variant());
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println!();
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// Demonstrate theme toggling
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println!("🔄 Theme Toggling:");
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println!(" Current theme: {:?}", settings.theme_variant());
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settings.toggle_theme();
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println!(" After toggle: {:?}", settings.theme_variant());
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settings.toggle_theme();
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println!(" After second toggle: {:?}", settings.theme_variant());
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println!();
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// Demonstrate Settings Manager
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println!("🎛️ Settings Manager:");
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let mut manager = SettingsManager::new();
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println!(" Initial theme: {:?}", manager.get().theme_variant());
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let result = manager.apply_action(SettingsAction::ChangeTheme(ThemeVariant::EverforestLight));
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println!(" Action result: {:?}", result);
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println!(" New theme: {:?}", manager.get().theme_variant());
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// Reset to defaults
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manager.reset_to_defaults();
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println!(" After reset: {:?}", manager.get().theme_variant());
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println!();
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// Demonstrate error handling
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println!("🚨 Error Handling:");
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let error = SettingsError::InvalidTheme("NonExistentTheme".to_string());
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println!(" Sample error: {}", error);
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println!(" Error debug: {:?}", error);
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println!();
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// Show future extensibility
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println!("🚀 Future-Ready Architecture:");
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println!(" ✅ Appearance Settings: Theme variants, UI preferences");
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println!(" ✅ Model Settings: API configs, model selection");
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println!(" ✅ Keybind Settings: Custom key mappings");
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println!(" ✅ Advanced Settings: Debug options, performance");
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println!(" ✅ Settings Manager: Centralized validation & persistence");
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println!();
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// Integration demonstration
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println!("🔗 Integration Points:");
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println!(" ✅ Clean interface with main app state");
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println!(" ✅ Theme system integration");
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println!(" ✅ Extensible action system");
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println!(" ✅ Validation and error handling");
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println!(" ✅ Prepared for persistent storage");
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println!();
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println!("🎉 Settings Module Foundation Demo Complete!");
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println!("The settings architecture provides a solid foundation for:");
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println!(" • Centralized configuration management");
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println!(" • Clean separation of concerns");
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println!(" • Extensible design for future features");
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println!(" • Robust validation and error handling");
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println!(" • Integration-ready with app state management");
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Ok(())
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}

src/lib.rs

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pub mod events;
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pub mod layout;
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pub mod settings;
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pub mod theme;
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pub mod ui;
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src/settings.rs

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//! Settings Module Foundation
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//!
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//! Centralized configuration management with extensible architecture.
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//! Provides clean separation of concerns and prepares for future feature expansion.
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use crate::theme::{Theme, ThemeVariant};
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/// Core settings structure with extensible design
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#[derive(Debug, Clone)]
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pub struct Settings {
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/// Current theme variant selection
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pub theme_variant: ThemeVariant,
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// Future extensions:
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// pub api_keys: ApiKeyConfig,
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// pub model_configs: ModelConfig,
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// pub keybinds: KeyBindConfig,
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// pub advanced: AdvancedConfig,
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}
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impl Settings {
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/// Create new settings instance with sensible defaults
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pub fn new() -> Self {
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Settings {
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theme_variant: ThemeVariant::EverforestDark,
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}
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}
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/// Apply current settings to theme instance
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pub fn apply_theme(&self, theme: &mut Theme) {
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theme.set_variant(self.theme_variant);
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}
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/// Handle settings action and update state
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pub fn handle_action(&mut self, action: SettingsAction) {
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match action {
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SettingsAction::ChangeTheme(variant) => {
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self.theme_variant = variant;
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} // Future actions will be handled here
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}
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}
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/// Get current theme variant
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pub fn theme_variant(&self) -> ThemeVariant {
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self.theme_variant
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}
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/// Toggle between available theme variants
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pub fn toggle_theme(&mut self) {
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self.theme_variant = match self.theme_variant {
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ThemeVariant::EverforestDark => ThemeVariant::EverforestLight,
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ThemeVariant::EverforestLight => ThemeVariant::EverforestDark,
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};
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}
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/// Validate current settings configuration
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pub fn validate(&self) -> Result<(), SettingsError> {
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// Future validation logic will go here
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// For now, all theme variants are valid
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Ok(())
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}
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}
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impl Default for Settings {
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fn default() -> Self {
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Self::new()
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}
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}
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/// Actions that can be performed on settings
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#[derive(Debug, Clone)]
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pub enum SettingsAction {
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/// Change the active theme variant
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ChangeTheme(ThemeVariant),
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// Future actions:
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// UpdateApiKey(String, String),
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// ChangeModel(ModelConfig),
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// UpdateKeybind(String, KeyCode),
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// ToggleDebugMode(bool),
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}
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/// Settings-related errors
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#[derive(Debug, Clone, PartialEq)]
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pub enum SettingsError {
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/// Invalid theme variant
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InvalidTheme(String),
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/// Configuration validation failed
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ValidationFailed(String),
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// Future error types:
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// InvalidApiKey(String),
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// InvalidModelConfig(String),
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// KeybindConflict(String),
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}
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impl std::fmt::Display for SettingsError {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match self {
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SettingsError::InvalidTheme(theme) => {
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write!(f, "Invalid theme variant: {}", theme)
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}
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SettingsError::ValidationFailed(reason) => {
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write!(f, "Settings validation failed: {}", reason)
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}
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}
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}
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}
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impl std::error::Error for SettingsError {}
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/// Future-ready settings categories for extensibility
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/// These will be implemented as the application grows
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/// Appearance-related settings
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#[derive(Debug, Clone)]
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pub struct AppearanceSettings {
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pub theme_variant: ThemeVariant,
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pub animation_speed: f32,
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pub show_borders: bool,
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pub font_size: u16,
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}
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/// Model configuration settings
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#[derive(Debug, Clone)]
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pub struct ModelSettings {
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pub default_model: String,
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pub temperature: f32,
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pub max_tokens: u32,
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pub timeout_seconds: u32,
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}
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/// Keybinding configuration
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#[derive(Debug, Clone)]
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pub struct KeybindSettings {
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pub quit_keys: Vec<String>,
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pub theme_toggle_key: String,
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pub help_key: String,
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}
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/// Advanced configuration options
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#[derive(Debug, Clone)]
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pub struct AdvancedSettings {
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pub debug_mode: bool,
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pub performance_mode: bool,
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pub log_level: String,
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pub auto_save: bool,
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}
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/// Settings manager for handling persistence and validation
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/// Future implementation will include file-based configuration
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#[derive(Debug)]
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pub struct SettingsManager {
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settings: Settings,
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// config_path: PathBuf,
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// auto_save: bool,
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}
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impl SettingsManager {
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/// Create new settings manager
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pub fn new() -> Self {
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Self {
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settings: Settings::new(),
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}
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}
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/// Get immutable reference to current settings
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pub fn get(&self) -> &Settings {
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&self.settings
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}
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/// Get mutable reference to current settings
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pub fn get_mut(&mut self) -> &mut Settings {
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&mut self.settings
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}
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/// Apply action to settings
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pub fn apply_action(&mut self, action: SettingsAction) -> Result<(), SettingsError> {
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self.settings.handle_action(action);
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self.settings.validate()?;
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// Future: auto-save if enabled
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Ok(())
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}
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/// Reset settings to defaults
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pub fn reset_to_defaults(&mut self) {
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self.settings = Settings::new();
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}
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// Future methods:
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// pub fn load_from_file(&mut self, path: &Path) -> Result<(), SettingsError>
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// pub fn save_to_file(&self, path: &Path) -> Result<(), SettingsError>
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// pub fn auto_save(&self) -> Result<(), SettingsError>
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}
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impl Default for SettingsManager {
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fn default() -> Self {
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Self::new()
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_settings_creation() {
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let settings = Settings::new();
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assert_eq!(settings.theme_variant, ThemeVariant::EverforestDark);
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}
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#[test]
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fn test_theme_toggle() {
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let mut settings = Settings::new();
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assert_eq!(settings.theme_variant, ThemeVariant::EverforestDark);
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settings.toggle_theme();
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assert_eq!(settings.theme_variant, ThemeVariant::EverforestLight);
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settings.toggle_theme();
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assert_eq!(settings.theme_variant, ThemeVariant::EverforestDark);
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}
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#[test]
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fn test_settings_action() {
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let mut settings = Settings::new();
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let action = SettingsAction::ChangeTheme(ThemeVariant::EverforestLight);
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settings.handle_action(action);
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assert_eq!(settings.theme_variant, ThemeVariant::EverforestLight);
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}
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#[test]
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fn test_settings_validation() {
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let settings = Settings::new();
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assert!(settings.validate().is_ok());
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}
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#[test]
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fn test_settings_manager() {
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let mut manager = SettingsManager::new();
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let action = SettingsAction::ChangeTheme(ThemeVariant::EverforestLight);
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assert!(manager.apply_action(action).is_ok());
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assert_eq!(manager.get().theme_variant, ThemeVariant::EverforestLight);
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}
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}

src/theme.rs

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*self = Self::new(self.variant);
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}
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/// Set specific theme variant
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pub fn set_variant(&mut self, variant: ThemeVariant) {
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if self.variant != variant {
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self.variant = variant;
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*self = Self::new(self.variant);
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}
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}
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/// Get a ratatui Style for the specified UI element
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pub fn ratatui_style(&self, element: Element) -> Style {
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match element {

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