-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathHttpServer.cs
More file actions
98 lines (83 loc) · 2.75 KB
/
HttpServer.cs
File metadata and controls
98 lines (83 loc) · 2.75 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
using System;
using System.Text;
using System.Threading.Tasks;
using System.Net;
using System.Net.Sockets;
using Gepard.Configuration.Server;
using Gepard.Core;
using Gepard.Core.Main;
namespace Gepard
{
public class HttpServer
{
public static string HttpServerName { get; set; }
private TcpListener Server { get; }
private Task Task { get; }
private ServerConfig ServerConfig { get; }
private ControllerHandler ControllerHandler { get; }
public HttpServer(ServerConfig serverConfig, ControllerHandler controllerHandler)
{
HttpServerName = serverConfig.ServerName;
ServerConfig = serverConfig;
ControllerHandler = controllerHandler;
Server = new TcpListener(IPAddress.Parse(ServerConfig.Ip), ServerConfig.Port);
Task = new Task(AcceptBackground);
}
public void Start()
{
Server.Start();
Task.Start();
Console.WriteLine("Server started at " + Server.LocalEndpoint);
}
public void Stop()
{
Task.Dispose();
}
private void AcceptBackground()
{
while (true)
{
var client = Server.AcceptTcpClient();
Task.Factory.StartNew(() => HandleClient(client));
}
// ReSharper disable once FunctionNeverReturns
}
private void HandleClient(TcpClient client)
{
var stream = client.GetStream();
client.ReceiveTimeout = ServerConfig.KeepAliveTimeout * 1000;
while (true)
{
try
{
var strRequest = Receive(stream);
var response = ControllerHandler.Execute(strRequest, client.Client.LocalEndPoint.ToString());
Send(stream, response.ArrayBytes);
if (response.ConnectionAlive) continue;
client.Close();
break;
}
catch
{
client.Close();
break;
}
}
}
private string Receive(NetworkStream stream)
{
var buffer = new byte[256];
var data = "";
while (stream.DataAvailable || data.Length == 0)
{
var bytesRead = stream.Read(buffer, 0, buffer.Length);
data += Encoding.UTF8.GetString(buffer, 0, bytesRead);
}
return data;
}
private void Send(NetworkStream stream, byte[] msg)
{
stream.Write(msg, 0, msg.Length);
}
}
}