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Description
Thanks for your amazing work! While the results of training looks decent, I noticed that the triangle walking algorithm is somehow not working in the implementation.
To be more specific, in walking_on_triangles() from ./SplattingAvatar/model/splatting_avatar_model.py, my understanding is that delta = self._xyz[..., :2].detach().cpu().numpy().astype(np.double) should be the updates for the uv coordinate. However, I found that this returned value delta will always be zero, leading to no triangle walking. I traced the code and found that self._xyz[..., :2] aren't going through back-propagation since uv coordinate are calculated with self.sample_bary and mesh vertices, not from self._xyz[..., :2], so self._xyz[..., :2] will always not be updated, i.e., will always be zero.
Could you please provide some hint about how to correctly activate triangle walking?