From 7b62d886623a21c8b77f8e9ce0e10b2b01414fe7 Mon Sep 17 00:00:00 2001 From: Rafa Date: Tue, 21 Oct 2025 20:48:36 +0200 Subject: [PATCH 1/5] feat: Iteration 0: First test --- src/viking.js | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/viking.js b/src/viking.js index 9017bfc8a..58ff7040d 100755 --- a/src/viking.js +++ b/src/viking.js @@ -1,5 +1,10 @@ // Soldier -class Soldier {} +class Soldier { + constructor(health, strength) { + this.health = health + this.strength = strength + } +} // Viking class Viking {} From 4d1320b6f55feb723bafe0cf7a9632439813f118 Mon Sep 17 00:00:00 2001 From: Rafa Date: Tue, 21 Oct 2025 20:52:55 +0200 Subject: [PATCH 2/5] feat: Iteration 1: Soldier --- src/viking.js | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/viking.js b/src/viking.js index 58ff7040d..a6787e972 100755 --- a/src/viking.js +++ b/src/viking.js @@ -4,6 +4,14 @@ class Soldier { this.health = health this.strength = strength } + + attack() { + return this.strength + } + + receiveDamage(damage) { + this.health -= damage + } } // Viking From 2eceeadf037271d09391c253064675deb1b6f4ab Mon Sep 17 00:00:00 2001 From: Rafa Date: Tue, 21 Oct 2025 21:00:41 +0200 Subject: [PATCH 3/5] feat: Iteration 3: Saxon --- src/viking.js | 25 ++++++++++++++++++++++++- 1 file changed, 24 insertions(+), 1 deletion(-) diff --git a/src/viking.js b/src/viking.js index a6787e972..0ba8c7f23 100755 --- a/src/viking.js +++ b/src/viking.js @@ -15,7 +15,30 @@ class Soldier { } // Viking -class Viking {} +class Viking extends Soldier{ + constructor(name, health, strength) { + super(health, strength) + this.name = name + } + + attack() { + return super.attack() + } + + receiveDamage(damage) { + this.health -= damage + + if (this.health) { + return `${this.name} has received ${damage} points of damage` + } else { + return `${this.name} has died in act of combat` + } + } + + battleCry() { + return 'Odin Owns You All!' + } +} // Saxon class Saxon {} From 1660d218d884c28eb2f51f6cede7f6edfe016d30 Mon Sep 17 00:00:00 2001 From: Rafa Date: Tue, 21 Oct 2025 21:05:48 +0200 Subject: [PATCH 4/5] feat: Iteration 3: Saxon --- src/viking.js | 20 +++++++++++++++++++- 1 file changed, 19 insertions(+), 1 deletion(-) diff --git a/src/viking.js b/src/viking.js index 0ba8c7f23..fdbcc657a 100755 --- a/src/viking.js +++ b/src/viking.js @@ -41,7 +41,25 @@ class Viking extends Soldier{ } // Saxon -class Saxon {} +class Saxon extends Soldier{ + constructor(health, strength) { + super(health, strength) + } + + attack() { + return super.attack() + } + + receiveDamage(damage) { + this.health -= damage + + if (this.health) { + return `A Saxon has received ${damage} points of damage` + } else { + return 'A Saxon has died in combat' + } + } +} // War class War {} From 5aa437a82747f7c3faa845d56867da5891dd81aa Mon Sep 17 00:00:00 2001 From: Rafa Date: Thu, 23 Oct 2025 17:10:53 +0200 Subject: [PATCH 5/5] feat: BONUS - Iteration 4: War and BONUS - Iteration 5 --- src/viking.js | 71 ++++++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 68 insertions(+), 3 deletions(-) diff --git a/src/viking.js b/src/viking.js index fdbcc657a..85f279749 100755 --- a/src/viking.js +++ b/src/viking.js @@ -28,7 +28,7 @@ class Viking extends Soldier{ receiveDamage(damage) { this.health -= damage - if (this.health) { + if (this.health > 0) { return `${this.name} has received ${damage} points of damage` } else { return `${this.name} has died in act of combat` @@ -53,7 +53,7 @@ class Saxon extends Soldier{ receiveDamage(damage) { this.health -= damage - if (this.health) { + if (this.health > 0) { return `A Saxon has received ${damage} points of damage` } else { return 'A Saxon has died in combat' @@ -62,4 +62,69 @@ class Saxon extends Soldier{ } // War -class War {} +class War { + constructor() { + this.vikingArmy = [] + this.saxonArmy = [] + } + + addViking(viking) { + this.vikingArmy.push(viking) + } + + addSaxon(saxon) { + this.saxonArmy.push(saxon) + } + + getRandomPlayerViking() { + return this.vikingArmy[Math.floor(Math.random() * this.vikingArmy.length)] + } + + getRandomPlayerSaxon() { + return this.saxonArmy[Math.floor(Math.random() * this.saxonArmy.length)] + } + + vikingRemove() { + this.saxonArmy = this.saxonArmy.filter((saxon) => saxon.health > 0) + } + + saxonRemove() { + this.vikingArmy = this.vikingArmy.filter((viking) => viking.health > 0) + } + + vikingAttack() { + const playerVinking = this.getRandomPlayerViking() + const playerSaxon = this.getRandomPlayerSaxon() + const resultBattle = playerSaxon.receiveDamage(playerVinking.strength) + + this.vikingRemove() + + return resultBattle + } + + saxonAttack() { + const playerVinking = this.getRandomPlayerViking() + const playerSaxon = this.getRandomPlayerSaxon() + const resultBattle = playerVinking.receiveDamage(playerSaxon.strength) + + this.saxonRemove() + + return resultBattle + } + showStatus() { + const scoreViking = this.vikingArmy.length + const scoreSaxon = this.saxonArmy.length + + if (scoreSaxon === 0) { + return "Vikings have won the war of the century!" + } + + if (scoreViking === 0) { + return "Saxons have fought for their lives and survived another day..." + } + + if (scoreViking > 0 && scoreSaxon > 0) { + return "Vikings and Saxons are still in the thick of battle." + } + } +} \ No newline at end of file