11/*
2- * Copyright (c) 2009-2018 jMonkeyEngine
2+ * Copyright (c) 2009-2025 jMonkeyEngine
33 * All rights reserved.
44 *
55 * Redistribution and use in source and binary forms, with or without
3838import com .jme3 .asset .ShaderNodeDefinitionKey ;
3939import com .jme3 .util .blockparser .BlockLanguageParser ;
4040import com .jme3 .util .blockparser .Statement ;
41+
4142import java .io .IOException ;
4243import java .io .InputStream ;
4344import java .util .List ;
4445
4546/**
4647 * ShaderNodeDefinition file loader (.j3sn)
47- *
48+ * <p>
4849 * a j3sn file is a block style file like j3md or j3m. It must contain one
4950 * ShaderNodeDefinition{} block that contains several ShaderNodeDefinition{}
5051 * blocks
5354 */
5455public class ShaderNodeDefinitionLoader implements AssetLoader {
5556
56- private ShaderNodeLoaderDelegate loaderDelegate ;
57-
5857 @ Override
5958 public Object load (AssetInfo assetInfo ) throws IOException {
60- AssetKey k = assetInfo .getKey ();
61- if (!(k instanceof ShaderNodeDefinitionKey )) {
59+ AssetKey <?> assetKey = assetInfo .getKey ();
60+ if (!(assetKey instanceof ShaderNodeDefinitionKey )) {
6261 throw new IOException ("ShaderNodeDefinition file must be loaded via ShaderNodeDefinitionKey" );
6362 }
64- ShaderNodeDefinitionKey key = (ShaderNodeDefinitionKey ) k ;
65- loaderDelegate = new ShaderNodeLoaderDelegate ();
63+ ShaderNodeDefinitionKey key = (ShaderNodeDefinitionKey ) assetKey ;
64+ ShaderNodeLoaderDelegate loaderDelegate = new ShaderNodeLoaderDelegate ();
6665
6766 InputStream in = assetInfo .openStream ();
6867 List <Statement > roots = BlockLanguageParser .parse (in );
@@ -80,6 +79,5 @@ public Object load(AssetInfo assetInfo) throws IOException {
8079 }
8180
8281 return loaderDelegate .readNodesDefinitions (roots .get (0 ).getContents (), key );
83-
8482 }
8583}
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