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escape_test.go
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159 lines (141 loc) · 5.48 KB
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package gocui
import (
"testing"
"github.com/stretchr/testify/assert"
)
func TestParseOne(t *testing.T) {
var ei *escapeInterpreter
ei = newEscapeInterpreter(OutputNormal)
isEscape, err := ei.parseOne([]byte{'a'})
assert.Equal(t, false, isEscape)
assert.NoError(t, err)
ei = newEscapeInterpreter(OutputNormal)
parseEscRunes(t, ei, "\x1b[0K")
_, ok := ei.instruction.(eraseInLineFromCursor)
assert.Equal(t, true, ok)
ei = newEscapeInterpreter(OutputNormal)
parseEscRunes(t, ei, "\x1b[K")
_, ok = ei.instruction.(eraseInLineFromCursor)
assert.Equal(t, true, ok)
ei = newEscapeInterpreter(OutputNormal)
parseEscRunes(t, ei, "\x1b[1K")
_, ok = ei.instruction.(noInstruction)
assert.Equal(t, true, ok)
ei = newEscapeInterpreter(OutputNormal)
parseEscRunes(t, ei, "\x1b(B")
_, ok = ei.instruction.(noInstruction)
assert.Equal(t, true, ok)
ei = newEscapeInterpreter(OutputNormal)
parseEscRunes(t, ei, "\x1b)0")
_, ok = ei.instruction.(noInstruction)
assert.Equal(t, true, ok)
ei = newEscapeInterpreter(OutputNormal)
parseEscRunes(t, ei, "\x1b*A")
_, ok = ei.instruction.(noInstruction)
assert.Equal(t, true, ok)
ei = newEscapeInterpreter(OutputNormal)
parseEscRunes(t, ei, "\x1b+K")
_, ok = ei.instruction.(noInstruction)
assert.Equal(t, true, ok)
}
func TestParseOneColours(t *testing.T) {
scenarios := []struct {
outputMode OutputMode
input string
expectedFg Attribute
expectedBg Attribute
}{
{OutputNormal, "\x1b[30m", ColorBlack, ColorDefault},
{OutputNormal, "\x1b[31m", ColorRed, ColorDefault},
{OutputNormal, "\x1b[32m", ColorGreen, ColorDefault},
{OutputNormal, "\x1b[33m", ColorYellow, ColorDefault},
{OutputNormal, "\x1b[34m", ColorBlue, ColorDefault},
{OutputNormal, "\x1b[35m", ColorMagenta, ColorDefault},
{OutputNormal, "\x1b[36m", ColorCyan, ColorDefault},
{OutputNormal, "\x1b[37m", ColorWhite, ColorDefault},
{OutputNormal, "\x1b[40m", ColorDefault, ColorBlack},
{OutputNormal, "\x1b[41m", ColorDefault, ColorRed},
{OutputNormal, "\x1b[42m", ColorDefault, ColorGreen},
{OutputNormal, "\x1b[43m", ColorDefault, ColorYellow},
{OutputNormal, "\x1b[44m", ColorDefault, ColorBlue},
{OutputNormal, "\x1b[45m", ColorDefault, ColorMagenta},
{OutputNormal, "\x1b[46m", ColorDefault, ColorCyan},
{OutputNormal, "\x1b[47m", ColorDefault, ColorWhite},
{OutputNormal, "\x1b[47;31m", ColorRed, ColorWhite},
{OutputNormal, "\x1b[90m", Get256Color(8), ColorDefault},
{OutputNormal, "\x1b[91m", Get256Color(9), ColorDefault},
{OutputNormal, "\x1b[92m", Get256Color(10), ColorDefault},
{OutputNormal, "\x1b[93m", Get256Color(11), ColorDefault},
{OutputNormal, "\x1b[94m", Get256Color(12), ColorDefault},
{OutputNormal, "\x1b[95m", Get256Color(13), ColorDefault},
{OutputNormal, "\x1b[96m", Get256Color(14), ColorDefault},
{OutputNormal, "\x1b[97m", Get256Color(15), ColorDefault},
{OutputNormal, "\x1b[100m", ColorDefault, Get256Color(8)},
{OutputNormal, "\x1b[101m", ColorDefault, Get256Color(9)},
{OutputNormal, "\x1b[102m", ColorDefault, Get256Color(10)},
{OutputNormal, "\x1b[103m", ColorDefault, Get256Color(11)},
{OutputNormal, "\x1b[104m", ColorDefault, Get256Color(12)},
{OutputNormal, "\x1b[105m", ColorDefault, Get256Color(13)},
{OutputNormal, "\x1b[106m", ColorDefault, Get256Color(14)},
{OutputNormal, "\x1b[107m", ColorDefault, Get256Color(15)},
{Output256, "\x1b[38;5;32m", Get256Color(32), ColorDefault},
{OutputTrue, "\x1b[38;5;32m", Get256Color(32), ColorDefault},
{OutputTrue, "\x1b[38;2;50;103;205m", NewRGBColor(50, 103, 205), ColorDefault},
{Output256, "\x1b[48;5;32m", ColorDefault, Get256Color(32)},
{OutputTrue, "\x1b[48;5;32m", ColorDefault, Get256Color(32)},
{OutputTrue, "\x1b[48;2;50;103;205m", ColorDefault, NewRGBColor(50, 103, 205)},
{OutputTrue, "\x1b[1;95;48;2;255;224;224m", Get256Color(13), NewRGBColor(255, 224, 224)},
}
for _, scenario := range scenarios {
ei := newEscapeInterpreter(scenario.outputMode)
parseEscRunes(t, ei, scenario.input)
assert.Equal(t, scenario.expectedFg, ei.curFgColor&AttrColorBits)
assert.Equal(t, scenario.expectedBg, ei.curBgColor)
}
// resetting colours
scenarios = []struct {
outputMode OutputMode
input string
expectedFg Attribute
expectedBg Attribute
}{
{OutputNormal, "\x1b[39m", ColorDefault, ColorRed},
{OutputNormal, "\x1b[49m", ColorRed, ColorDefault},
{OutputNormal, "\x1b[0m", ColorDefault, ColorDefault},
}
for _, scenario := range scenarios {
ei := newEscapeInterpreter(scenario.outputMode)
ei.curFgColor = ColorRed
ei.curBgColor = ColorRed
parseEscRunes(t, ei, scenario.input)
assert.Equal(t, scenario.expectedFg, ei.curFgColor)
assert.Equal(t, scenario.expectedBg, ei.curBgColor)
}
// setting attributes
attrScenarios := []struct {
outputMode OutputMode
input string
expectedAttr Attribute
}{
{OutputNormal, "\x1b[1m", AttrBold},
{OutputNormal, "\x1b[2m", AttrDim},
{OutputNormal, "\x1b[3m", AttrItalic},
{OutputNormal, "\x1b[4m", AttrUnderline},
{OutputNormal, "\x1b[5m", AttrBlink},
{OutputNormal, "\x1b[7m", AttrReverse},
{OutputNormal, "\x1b[9m", AttrStrikeThrough},
}
for _, scenario := range attrScenarios {
ei := newEscapeInterpreter(scenario.outputMode)
parseEscRunes(t, ei, scenario.input)
style := ei.curFgColor & AttrStyleBits
assert.Equal(t, scenario.expectedAttr, style)
}
}
func parseEscRunes(t *testing.T, ei *escapeInterpreter, runes string) {
for _, b := range []byte(runes) {
isEscape, err := ei.parseOne([]byte{b})
assert.Equal(t, true, isEscape)
assert.NoError(t, err)
}
}