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milestone_project2.py
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195 lines (148 loc) · 4.6 KB
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import random
suits=('Heart','Diamond','Spades','Clubes')
ranks=('Two','Three','Four','Five','Six','Seven','Eight','Nine','Ten','Jack','Queen','King','Ace')
values={'Two':2,'Three':3,'Four':4,'Five':5,'Six':6,'Seven':7,'Eight':8,'Nine':9,'Ten':10,'Jack':10,'Queen':10,'King':10,'Ace':11}
playing=True
class Card:
def __init__(self,suit,rank):
self.suit=suit
self.rank=rank
def __str__(self):
return self.rank+' of '+self.suit
class Deck:
def __init__(self):
self.deck=[]
for suit in suits:
for rank in ranks:
self.deck.append(Card(suit,rank))
def __str__(self):
comp_deck=" "
for card in self.deck:
comp_deck+='\n'+Card.__str__()
return 'The deck has:'+comp_deck
def shuffle(self):
random.shuffle(self.deck)
def deal(self):
single_card=self.deck.pop()
return single_card
class Hand:
def __init__(self):
self.cards=[]
self.value=0
self.ace=0
def add_card(self,card):
self.cards.append(card)
self.value+=values[card.rank]
if card.rank=='Ace':
self.ace+=1
def adjust_for_ace(self):
while self.value >21 and self.ace:
self.value-=10
self.ace-=1
class Chips:
def __init__(self):
self.total=100
self.bet=0
def win_bet(self):
self.total+=self.bet
def lose_bet(self):
self.total-=self.bet
def take_bet(chips):
while True:
try:
chips.bet=int(input("Enter your bet:"))
except:
print("Sorry! Please provide an integer.")
else:
if chips.bet>chips.total:
print(f"Sorry, you do not have enough chips. You have {chips.total} chips.")
else:
break
def hit(deck,hand):
hand.add_card(deck.deal())
hand.adjust_for_ace()
def hit_or_stand(deck,hand):
#global playing
while True:
x=input('Hit or Stand? Enter h or s')
if x[0].lower()=='h':
hit(deck,hand)
elif x[0].lower()=='s':
print("Player Stands. Dealer's Turn")
playing=False
else:
print("Could not undrestand.Enter h or s.")
continue
break
def show_some(player,dealer):
print('DEALERS HAND:')
print('One Card Hidden!')
print(dealer.cards[1])
print('\n')
print('PLAYERS HAND:')
for card in player.cards:
print(card)
def show_all(player,dealer):
print('DEALERS HAND:')
for card in dealer.cards:
print(card)
print('\n')
print('PLAYERS HAND:')
for card in player.cards:
print(card)
def player_bust(player,dealer,chips):
print('PLAYER BUST!!')
chips.lose_bet()
def player_wins(player,dealer,chips):
print('PLAYER WINS!!')
chips.win_bet()
def dealer_bust(player,dealer,chips):
print('PLAYER WINS!! DEALER BUST!!')
chips.win_bet()
def dealer_win(player,dealer,chips):
print('PLAYER BUST!! DEALER WINS!!')
chips.lose_bet()
def push(player,dealer):
print('DEALER AND PLAYER TIE!! PUSH!')
while True:
print("WELCOME TO BLACK JACK!!")
deck=Deck()
deck.shuffle()
Player_hand=Hand()
Player_hand.add_card(deck.deal())
Player_hand.add_card(deck.deal())
Dealer_hand=Hand()
Dealer_hand.add_card(deck.deal())
Dealer_hand.add_card(deck.deal())
Player_chip=Chips()
take_bet(Player_chip)
show_some(Player_hand,Dealer_hand)
while playing:
hit_or_stand(deck,Player_hand)
show_some(Player_hand,Dealer_hand)
if Player_hand.value>21:
show_all(Player_hand,Dealer_hand)
player_bust(Player_hand,Dealer_hand,Player_chip)
break
elif Player_hand.value==21:
show_all(Player_hand,Dealer_hand)
player_wins(Player_hand,Dealer_hand,Player_chip)
if Player_hand.value<21:
while Dealer_hand.value<17:
hit(deck,Dealer_hand)
show_all(Player_hand,Dealer_hand)
if Dealer_hand.value>21:
dealer_bust(Player_hand,Dealer_hand,Player_chip)
elif Dealer_hand.value>Player_hand.value:
dealer_win(Player_hand,Dealer_hand,Player_chip)
elif Dealer_hand.value<Player_hand.value:
player_wins(Player_hand,Dealer_hand,Player_chip)
else:
push(Player_hand,Dealer_hand)
print(f"Player chips are at {Player_chip.total}")
new_game=input("would you like to play another hand? y/n")
if new_game[0].lower=='y':
playing=True
else:
print('Thank you for playing!')
break