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SystemComponentsPlacement

Properties

Name Type Description Notes
DaemonSetOverride Pointer to DaemonSetOverride [optional]
NodeSelector Pointer to map[string]string [optional]
Tolerations Pointer to []DaemonSetOverrideTolerationsInner [optional]

Methods

NewSystemComponentsPlacement

func NewSystemComponentsPlacement() *SystemComponentsPlacement

NewSystemComponentsPlacement instantiates a new SystemComponentsPlacement object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewSystemComponentsPlacementWithDefaults

func NewSystemComponentsPlacementWithDefaults() *SystemComponentsPlacement

NewSystemComponentsPlacementWithDefaults instantiates a new SystemComponentsPlacement object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetDaemonSetOverride

func (o *SystemComponentsPlacement) GetDaemonSetOverride() DaemonSetOverride

GetDaemonSetOverride returns the DaemonSetOverride field if non-nil, zero value otherwise.

GetDaemonSetOverrideOk

func (o *SystemComponentsPlacement) GetDaemonSetOverrideOk() (*DaemonSetOverride, bool)

GetDaemonSetOverrideOk returns a tuple with the DaemonSetOverride field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDaemonSetOverride

func (o *SystemComponentsPlacement) SetDaemonSetOverride(v DaemonSetOverride)

SetDaemonSetOverride sets DaemonSetOverride field to given value.

HasDaemonSetOverride

func (o *SystemComponentsPlacement) HasDaemonSetOverride() bool

HasDaemonSetOverride returns a boolean if a field has been set.

GetNodeSelector

func (o *SystemComponentsPlacement) GetNodeSelector() map[string]string

GetNodeSelector returns the NodeSelector field if non-nil, zero value otherwise.

GetNodeSelectorOk

func (o *SystemComponentsPlacement) GetNodeSelectorOk() (*map[string]string, bool)

GetNodeSelectorOk returns a tuple with the NodeSelector field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetNodeSelector

func (o *SystemComponentsPlacement) SetNodeSelector(v map[string]string)

SetNodeSelector sets NodeSelector field to given value.

HasNodeSelector

func (o *SystemComponentsPlacement) HasNodeSelector() bool

HasNodeSelector returns a boolean if a field has been set.

GetTolerations

func (o *SystemComponentsPlacement) GetTolerations() []DaemonSetOverrideTolerationsInner

GetTolerations returns the Tolerations field if non-nil, zero value otherwise.

GetTolerationsOk

func (o *SystemComponentsPlacement) GetTolerationsOk() (*[]DaemonSetOverrideTolerationsInner, bool)

GetTolerationsOk returns a tuple with the Tolerations field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTolerations

func (o *SystemComponentsPlacement) SetTolerations(v []DaemonSetOverrideTolerationsInner)

SetTolerations sets Tolerations field to given value.

HasTolerations

func (o *SystemComponentsPlacement) HasTolerations() bool

HasTolerations returns a boolean if a field has been set.

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