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Copy file name to clipboardExpand all lines: src/main/kotlin/com/lambda/module/modules/movement/elytrafly/ElytraFly.kt
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@@ -51,6 +51,7 @@ object ElytraFly : Module(
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privateval boostSpeed by setting("Boost", 0.00, 0.0..0.5, 0.005, description ="Speed to add when flying")
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privateval rocketSpeed by setting("Rocket Speed", 1.0, 0.0..2.0, 0.01, description ="Speed multiplier that the rocket gives you")
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val fakeFly by setting("Fake Fly", false, "Rapidly swaps the chestplate and elytra to give the appearance the player is flying without an elytra. May also reduce durability loss")
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privateval mute by setting("Mute Elytra", false, "Mutes the elytra sound when gliding")
@@ -200,7 +202,8 @@ class PasserSettings(override val c: Config) : ConfigBlock {
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val passObstacles by c.setting("Pass Obstacles", true, "Automatically paths around obstacles using baritone")
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val walkWhenFlagged by c.setting("Walk When Flagged", true, "Triggers obstacle passer when the server forces your position (typically getting flagged by the anticheat)") { passObstacles }
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val minObstacleHeight by c.setting("Min Obstacle Height", 0.063, 0.0..1.0, 0.0001, "The minimum height an obstacle must be above the ground to trigger obstacle passer") { passObstacles }
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val headHitters by c.setting("Head Hitters", true, "Flags obstacles above the y level you started flying at") { passObstacles }
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val acceptableOffsetRange by c.setting("Acceptable Offset Range", 2.0, 0.1..5.0, 0.01, "Acceptable offset from the original flight line to allow when starting to fly again after passing obstacles") { passObstacles }
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val obstacleLookAhead by c.setting("Obstacle Look-Ahead", 15, 0..50, 1, "Looks ahead of the player to see if obstacles are in the way") { passObstacles }
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val obstacleLookAhead by c.setting("Obstacle Look-Ahead", 8, 0..50, 1, "Looks ahead of the player to see if obstacles are in the way") { passObstacles }
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val directionStep by c.setting("Direction Step", 45.0, 0.0..180.0, 0.1, "The step size to use when locking the flight direction") { passObstacles }
privateval autoPitch by c.setting("Auto Pitch", true, "Automatically pitches the players rotation down to bounce at faster speeds")
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privateval pitch by c.setting("Pitch", 80.0, -90.0..90.0, 0.000001) { autoPitch }
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privateval jump by c.setting("Jump", true, "Automatically jumps")
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privateval fakeFly by c.setting("Fake Fly", false, "Rapidly swaps the chestplate and elytra to give the appearance the player is flying without an elytra. May also reduce durability loss")
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privateval flagPause by c.setting("FlagPause Pause", 5, 0..100, 1, "How long to pause if the server flags you for a movement check", "ticks")
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privateval minimizePackets by c.setting("Minimize Packets", true, "Shrinks the amount of start fly packets sent to the server as much as possible")
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privateval fakeLag by c.setting("Fake Lag", true, "Emulates the player lagging to allow flying in 1x2 tunnels")
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@Group(Y_MOTION_GROUP) val yMotionSetting by c.setting("Y Motion", false, "Cancels the players y velocity to aid speed")
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@Group(Y_MOTION_GROUP) val onlyOnDiagonal:Boolean by c.setting("Only On Diagonal", true, "Only use y motion when the player is flying on a non-axial angle") { yMotionSetting }
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