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ReleaseProgressionCollection

Properties

Name Type Description Notes
ActiveCount int32 The number of active releases
CompletedCount int32 The number of completed releases
Items []ReleaseProgression A list of details for each release, across all flags, for this release pipeline
Phases []PhaseInfo A list of details for each phase, across all releases, for this release pipeline
TotalCount int32 The total number of releases for this release pipeline
Links map[string]Link The location and content type of related resources

Methods

NewReleaseProgressionCollection

func NewReleaseProgressionCollection(activeCount int32, completedCount int32, items []ReleaseProgression, phases []PhaseInfo, totalCount int32, links map[string]Link, ) *ReleaseProgressionCollection

NewReleaseProgressionCollection instantiates a new ReleaseProgressionCollection object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewReleaseProgressionCollectionWithDefaults

func NewReleaseProgressionCollectionWithDefaults() *ReleaseProgressionCollection

NewReleaseProgressionCollectionWithDefaults instantiates a new ReleaseProgressionCollection object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetActiveCount

func (o *ReleaseProgressionCollection) GetActiveCount() int32

GetActiveCount returns the ActiveCount field if non-nil, zero value otherwise.

GetActiveCountOk

func (o *ReleaseProgressionCollection) GetActiveCountOk() (*int32, bool)

GetActiveCountOk returns a tuple with the ActiveCount field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetActiveCount

func (o *ReleaseProgressionCollection) SetActiveCount(v int32)

SetActiveCount sets ActiveCount field to given value.

GetCompletedCount

func (o *ReleaseProgressionCollection) GetCompletedCount() int32

GetCompletedCount returns the CompletedCount field if non-nil, zero value otherwise.

GetCompletedCountOk

func (o *ReleaseProgressionCollection) GetCompletedCountOk() (*int32, bool)

GetCompletedCountOk returns a tuple with the CompletedCount field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCompletedCount

func (o *ReleaseProgressionCollection) SetCompletedCount(v int32)

SetCompletedCount sets CompletedCount field to given value.

GetItems

func (o *ReleaseProgressionCollection) GetItems() []ReleaseProgression

GetItems returns the Items field if non-nil, zero value otherwise.

GetItemsOk

func (o *ReleaseProgressionCollection) GetItemsOk() (*[]ReleaseProgression, bool)

GetItemsOk returns a tuple with the Items field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetItems

func (o *ReleaseProgressionCollection) SetItems(v []ReleaseProgression)

SetItems sets Items field to given value.

GetPhases

func (o *ReleaseProgressionCollection) GetPhases() []PhaseInfo

GetPhases returns the Phases field if non-nil, zero value otherwise.

GetPhasesOk

func (o *ReleaseProgressionCollection) GetPhasesOk() (*[]PhaseInfo, bool)

GetPhasesOk returns a tuple with the Phases field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetPhases

func (o *ReleaseProgressionCollection) SetPhases(v []PhaseInfo)

SetPhases sets Phases field to given value.

GetTotalCount

func (o *ReleaseProgressionCollection) GetTotalCount() int32

GetTotalCount returns the TotalCount field if non-nil, zero value otherwise.

GetTotalCountOk

func (o *ReleaseProgressionCollection) GetTotalCountOk() (*int32, bool)

GetTotalCountOk returns a tuple with the TotalCount field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTotalCount

func (o *ReleaseProgressionCollection) SetTotalCount(v int32)

SetTotalCount sets TotalCount field to given value.

GetLinks

func (o *ReleaseProgressionCollection) GetLinks() map[string]Link

GetLinks returns the Links field if non-nil, zero value otherwise.

GetLinksOk

func (o *ReleaseProgressionCollection) GetLinksOk() (*map[string]Link, bool)

GetLinksOk returns a tuple with the Links field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLinks

func (o *ReleaseProgressionCollection) SetLinks(v map[string]Link)

SetLinks sets Links field to given value.

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