I've found that memorydll has nice feature of writing to address using pointers https://github.com/erfg12/memory.dll/wiki/writeMemory
It looks like this:
MemLib.writeMemory("game.exe+0x006163DB,0x455,0x54,0xC455", "int", "100");
This is very very useful in real projects, for example, when you find an address in CheatEngine which is dynamic but you can access it using pointers.
Does this library has something like this too? If yes, can you pls provide an example with the same action as in example above.
I've found that memorydll has nice feature of writing to address using pointers https://github.com/erfg12/memory.dll/wiki/writeMemory
It looks like this:
MemLib.writeMemory("game.exe+0x006163DB,0x455,0x54,0xC455", "int", "100");
This is very very useful in real projects, for example, when you find an address in CheatEngine which is dynamic but you can access it using pointers.
Does this library has something like this too? If yes, can you pls provide an example with the same action as in example above.