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beta: Set Playstation IAPs as a beta feature until tested
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Runtime/Game/LootLockerSDKManager.cs

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@@ -6226,6 +6226,7 @@ public static void RedeemEpicStorePurchaseForClass(string accountId, string bear
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LootLockerServerRequest.CallAPI(forPlayerWithUlid, LootLockerEndPoints.redeemEpicStorePurchase.endPoint, LootLockerEndPoints.redeemEpicStorePurchase.httpMethod, body, onComplete: (serverResponse) => { LootLockerResponse.Deserialize(onComplete, serverResponse); });
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}
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#if LOOTLOCKER_BETA_PLAYSTATION_IAP
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/// <summary>
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/// Redeem a purchase that was made successfully towards the Playstation Store for the current player
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/// </summary>
@@ -6320,6 +6321,7 @@ public static void RedeemPlaystationStorePurchaseForClass(string transaction_id,
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LootLockerServerRequest.CallAPI(forPlayerWithUlid, LootLockerEndPoints.redeemPlayStationStorePurchase.endPoint, LootLockerEndPoints.redeemPlayStationStorePurchase.httpMethod, body, onComplete: (serverResponse) => { LootLockerResponse.Deserialize(onComplete, serverResponse); });
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}
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#endif
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/// <summary>
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/// Begin a Steam purchase with the given settings that when finalized will redeem the specified catalog item

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