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Added White Label Package with Readme
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Prefabs/White Label.meta

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Prefabs/White Label/LootLockerWhiteLabelPrefab.unitypackage.meta

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Prefabs/White Label/README.txt

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# Lootlocker White Label Prefab
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# Prerequisites
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- LootLocker SDK installed and configured
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- White Label Configured in the Lootlocker Web Console
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- https://console.lootlocker.com/settings/platforms/white_label_login
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# Installation
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There are two ways of adding the Prefab to your game:
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- By dragging the WhiteLabelLoginCanvasPrefab into your scene.
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- By dragging the WhiteLabelLoginPrefab to a canvas in your scene
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# Styling
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The White Label Prefab can be styled by creating a new Lootlocker Style Asset.
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- Right Click in your Project view -> Create -> Lootlocker -> Style Asset
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- Or duplicate one of the existing Style Assets located in this folder
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- Add or replace the images and variables in the Style Asset to tweak it to your liking
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- To Apply your changes, go to Window -> LootLocker -> Prefab -> Apply Style Asset
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- Select your preferred Style Asset and Click Apply Config
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# Configurations
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On the Prefab itself there are two settings that can be configured
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- Use verification
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- This will change the message that the user gets when creating an account to tell them to check their email
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- Requires email validation to be set in the Lootlocker Web Console
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- https://console.lootlocker.com/settings/platforms/white_label_login
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- New Player Trigger Call
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- A trigger key that will be called when a new player is created
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- A trigger needs to be created in the LootLocker Web Console
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- https://console.lootlocker.com/triggers

Prefabs/White Label/README.txt.meta

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