Commit 3d21a2d
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merge maptalks into maptalks.js (#2501)
* prepare Abstract Classes for webgpu
* mv Shader.ts
* some method renames for consistency between gl and gpu
* simplify some regl command config and change createMeshCommand parameter to mesh
* implement all needed by GPUShader.run
* implement DynamicBufferPool, DynamicBuffer and GraphicsDevice
* implement Geometry.createBuffer/createElementBuffer and fix Geometry buffer descriptor
* fix typo
* merge GL Classes and GPUClasses, add device in getCommandKey and fix bundling
* fix reshader.gl
* add GraphicsDevice.commandEncoder and Shader._getCurrentRenderPassEncoder
* fix rendering call for example cube.html
* add webgpu cube.html
* first successful webgpu rendering
* add GraphicsTexture and fix cube-texture.html
* implement InstancedMesh on webgpu
* fix WGSL preprocess
* initial commit for GraphicsFramebuffer
* fix depthTexture and incorrect dynamicOffsets
* fix webgpu/shadowmapping.html
* add support of device.framebuffer(width, height)
* adaption of gl renderer for VectorTileLayer and Vector3DLayer
* merge maptalks-canvas into @maptalks/map and add LayerGLRenderer, MapGLAbstractRenderer TileLayerRenderable for maptalks-gl
* @maptalks/maptalks => maptalks
* fix build
* fixing circleci
* updating circleci
* fixing circleci
* fixing circleci
* fixing circleci
* fixing circleci
* fixing circleci
* fixing circleci
* fixing circleci
* fixing circleci
* fixing circleci
* fixing circleci
* fixing
* fixing
* fixing
* fixing
* fixing
* fixing
* fixing
* fixing
* fixing specs
* fixing specs
* fixing specs
* fixing specs
* fixing specs
* fixing specs
* add OverlayLayerGLRenderer
* fixing OverlayLayerGLRenderer1 parent 2fa6268 commit 3d21a2d
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132 files changed
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lines changed- .circleci
- packages
- analysis
- src
- common
- pass
- gltf-loader
- gl
- src
- analysis
- layer
- mask
- raycaster
- terrain
- util
- light
- map
- layer-3dtiles
- src/layer
- renderer
- layer-gltf
- src
- common
- layer-video
- src
- maptalks-gl
- map
- build
- src
- core
- geometry
- ext
- layer
- tile
- map
- tool
- renderer
- layer
- canvaslayer
- tilelayer
- vectorlayer
- map
- traffic
- src
- transform-control
- src
- common
- vt
- src
- common
- layer
- layer
- plugins
- painters
- pbr
- util
- renderer
- utils
- worker
- vector
- util
- packer
- types
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