From b653449ee202d9076bdbf7f9570abed794c98c72 Mon Sep 17 00:00:00 2001 From: Document Doctor Date: Sat, 12 Jan 2019 18:30:48 -0500 Subject: [PATCH] Fixed typos in README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 3b9711e8..e4a6d250 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,5 @@ **Note** New version of Jetserver is called **Nadron** and is in a new [ netty 4 branch](https://github.com/menacher/java-game-server/tree/netty4) of this same repo. -JetServer is a java nio based server specifically designed for mutliplayer games. It supports UDP and TCP transports. It uses [Netty](http://netty.io/) for high speed network transmission and [Jetlang](http://code.google.com/p/jetlang/ "jetlang") for extremely fast in-vm message passing between player sessions and game rooms. The project also uses spring for its dependency injection. This way, it is highly configurable and you can swap out any part of the server with your own implementations. +JetServer is a java nio based server specifically designed for multiplayer games. It supports UDP and TCP transports. It uses [Netty](http://netty.io/) for high speed network transmission and [Jetlang](http://code.google.com/p/jetlang/ "jetlang") for extremely fast in-vm message passing between player sessions and game rooms. The project also uses spring for its dependency injection. This way, it is highly configurable and you can swap out any part of the server with your own implementations. ## Wiki The [wiki](https://github.com/menacher/java-game-server/wiki) provides implementation level details and answers to general questions that a developer starting to use jetserver might have about it. The following [blog](http://nerdronix.blogspot.com/2013/06/creating-multiplayer-game-using-html-5.html) has post on game creation.