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Exported obj file looks like totem pole #23

@hayd

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@hayd

(Thanks for this project it's awesome!)

I suspect I am doing something wrong here... The Minotaur looks great in js:

Screenshot 2023-06-29 at 17 05 38 Screenshot 2023-06-29 at 17 05 27

But when I export the obj and import into creality slicer or blender it looks like this:
Screenshot 2023-06-29 at 17 07 41

Is there something I am missing/a transformation that's required to make use of the obj?

Edit: I am able to use https://github.com/scurest/VagrantStoryImporter which can import to blender cleanly.

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