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add transparency note
1 parent a9b3b07 commit 04864db

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cpp/source/features/ground_and_shadows.md

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@@ -10,7 +10,7 @@ The Polyscope scene view includes a ground plane which optionally supports refle
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- `GroundPlaneMode::TileReflection` a tiled ground plane with a reflection of the scene (default)
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- `GroundPlaneMode::ShadowOnly` a transparent ground plane with a soft vertical shadow of the scene
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The ground plane and shadow settings can also be manually adjusted in the GUI under the `[Appearance] --> [Ground Plane]` menu.
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The ground plane and shadow settings can also be manually adjusted in the GUI under the `[Appearance] --> [Ground Plane]` menu. The ground plane does not support all [transparency modes]([[url.prefix]]/features/transparency): with simple transparency it is disabled, and pretty transparency there are no reflections or shadows.
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**Example:** adjust the ground plane & shadow appearance
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py/source/features/ground_and_shadows.md

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@@ -9,7 +9,7 @@ The Polyscope scene view includes a ground plane which optionally supports refle
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- `tile_reflection` a tiled ground plane with a reflection of the scene (default)
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- `shadow_only` a transparent ground plane with a soft vertical shadow of the scene
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The ground plane and shadow settings can also be manually adjusted in the GUI under the `[Appearance] --> [Ground Plane]` menu.
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The ground plane and shadow settings can also be manually adjusted in the GUI under the `[Appearance] --> [Ground Plane]` menu. The ground plane does not support all [transparency modes]([[url.prefix]]/features/transparency): with simple transparency it is disabled, and pretty transparency there are no reflections or shadows.
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**Example:** adjust the ground plane & shadow appearance
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