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| 1 | +using UnityEngine; |
| 2 | +using System.Collections; |
| 3 | +using UnityEditor; |
| 4 | +using System.IO; |
| 5 | +using System.Collections.Generic; |
| 6 | +//using System; |
| 7 | +public enum OPTIONS { |
| 8 | + Int = 0, |
| 9 | + String = 1, |
| 10 | + Float = 2 |
| 11 | +} |
| 12 | +public class OtherMasterTools : EditorWindow { |
| 13 | + public OPTIONS op; |
| 14 | + [MenuItem("[Master_Tools]/Tools")] |
| 15 | + static void Init() { |
| 16 | + |
| 17 | + GetWindow(typeof(OtherMasterTools)); |
| 18 | + GetWindow(typeof(OtherMasterTools)).minSize = new Vector2(600,500); |
| 19 | + GetWindow(typeof(OtherMasterTools)).titleContent = new GUIContent("Master Tools"); |
| 20 | + _playerPrefsKey = "Key"; |
| 21 | + _playerPrefsValue = "Value"; |
| 22 | + _playerPrefsFloatValue = 0.0f; |
| 23 | + _playerPrefsIntValue = 0; |
| 24 | + isAutoSaveBeforePlay = EditorPrefs.GetBool("autoSaveOnPlay",false); |
| 25 | + } |
| 26 | + |
| 27 | + |
| 28 | + public OtherMasterTools() |
| 29 | + { |
| 30 | + EditorApplication.playmodeStateChanged += SaveCurrentScene; |
| 31 | + } |
| 32 | + |
| 33 | + GUIStyle styleHelpboxInner; |
| 34 | + GUIStyle titleLabel,normalLabel,subtitleLabel; |
| 35 | + string _allTextureSizeInAsset = ""; |
| 36 | + static string _playerPrefsKey,_playerPrefsValue; |
| 37 | + static float _playerPrefsFloatValue; |
| 38 | + static int _playerPrefsIntValue; |
| 39 | + |
| 40 | + string _playerPrefsNotificationLabel; |
| 41 | + |
| 42 | + bool _playerPrefBoolValue; |
| 43 | + static bool isAutoSaveBeforePlay,isAutoSaveWithinTime; |
| 44 | + |
| 45 | + void OnGUI() |
| 46 | + { |
| 47 | + InitStyles(); |
| 48 | + |
| 49 | + GUILayout.BeginVertical(styleHelpboxInner); |
| 50 | + GUILayout.Label("Master Tools version 0.2",normalLabel); |
| 51 | + GUILayout.Label(" Other Tools ",titleLabel); |
| 52 | + GUILayout.Space(20); |
| 53 | + GUILayout.Label(" Total size of Images in project folder ",subtitleLabel); |
| 54 | + GUILayout.BeginHorizontal(styleHelpboxInner); |
| 55 | + // Get All the |
| 56 | + if(GUILayout.Button(" Refresh ",GUILayout.MinWidth(80),GUILayout.MaxWidth(100),GUILayout.MinHeight(30))) |
| 57 | + { |
| 58 | + totalSize = 0; |
| 59 | + GetCompressedFileSize(); |
| 60 | + } |
| 61 | + _allTextureSizeInAsset = GetFormattedSize(totalSize); |
| 62 | + GUILayout.Label(" Size : "+_allTextureSizeInAsset,normalLabel); |
| 63 | + GUILayout.EndHorizontal(); |
| 64 | + GUILayout.Space(20); |
| 65 | + GUILayout.Label(" Edit any player prefs ",subtitleLabel); |
| 66 | + GUILayout.BeginVertical(); |
| 67 | + GUILayout.BeginHorizontal(styleHelpboxInner); |
| 68 | + |
| 69 | + _playerPrefsKey = EditorGUILayout.TextField(_playerPrefsKey,GUILayout.MinHeight(20)); |
| 70 | + |
| 71 | + switch (op) { |
| 72 | + default: |
| 73 | + _playerPrefsValue = EditorGUILayout.TextField(_playerPrefsValue,GUILayout.MinHeight(20)); |
| 74 | + break; |
| 75 | + case OPTIONS.Float: |
| 76 | + _playerPrefsFloatValue = EditorGUILayout.FloatField(_playerPrefsFloatValue,GUILayout.MinHeight(20)); |
| 77 | + break; |
| 78 | + case OPTIONS.Int: |
| 79 | + _playerPrefsIntValue = EditorGUILayout.IntField(_playerPrefsIntValue,GUILayout.MinHeight(20)); |
| 80 | + break; |
| 81 | + } |
| 82 | + op = (OPTIONS) EditorGUILayout.EnumPopup( op,GUILayout.MaxWidth(80)); |
| 83 | + |
| 84 | + GUI.SetNextControlName("clearButton"); |
| 85 | + if(GUILayout.Button("X",GUILayout.MaxWidth(20),GUILayout.Height(20))) |
| 86 | + { |
| 87 | + _playerPrefsKey = "Key"; |
| 88 | + _playerPrefsValue = "Value"; |
| 89 | + _playerPrefsNotificationLabel = ""; |
| 90 | + GUI.FocusControl("clearButton"); |
| 91 | + } |
| 92 | + |
| 93 | + GUILayout.EndHorizontal(); |
| 94 | + |
| 95 | + GUILayout.BeginHorizontal(); |
| 96 | + |
| 97 | + if(GUILayout.Button("Save",GUILayout.MinWidth(100),GUILayout.MaxWidth(150),GUILayout.MinHeight(25))) |
| 98 | + { |
| 99 | + if(!string.IsNullOrEmpty(_playerPrefsKey)) |
| 100 | + { |
| 101 | + if(op == OPTIONS.String) |
| 102 | + { |
| 103 | + PlayerPrefs.SetString(_playerPrefsKey,_playerPrefsValue.ToString()); |
| 104 | + } |
| 105 | + else if(op == OPTIONS.Int) |
| 106 | + { |
| 107 | + PlayerPrefs.SetInt(_playerPrefsKey,_playerPrefsIntValue); |
| 108 | + } |
| 109 | + else if(op == OPTIONS.Float) |
| 110 | + { |
| 111 | + PlayerPrefs.SetFloat(_playerPrefsKey,_playerPrefsFloatValue); |
| 112 | + } |
| 113 | + _playerPrefsNotificationLabel = "Data saved"; |
| 114 | + } |
| 115 | + else |
| 116 | + { |
| 117 | + _playerPrefsNotificationLabel = "Enter the PlayerPrefs Key"; |
| 118 | + } |
| 119 | + } |
| 120 | + if(GUILayout.Button("Get",GUILayout.MinWidth(100),GUILayout.MaxWidth(150),GUILayout.MinHeight(25))) |
| 121 | + { |
| 122 | + if(!string.IsNullOrEmpty(_playerPrefsKey)) |
| 123 | + { |
| 124 | + if(op == OPTIONS.String) |
| 125 | + { |
| 126 | + _playerPrefsValue = PlayerPrefs.GetString(_playerPrefsKey,_playerPrefsValue.ToString()); |
| 127 | + } |
| 128 | + else if(op == OPTIONS.Int) |
| 129 | + { |
| 130 | + _playerPrefsIntValue = PlayerPrefs.GetInt(_playerPrefsKey,_playerPrefsIntValue); |
| 131 | + } |
| 132 | + else if(op == OPTIONS.Float) |
| 133 | + { |
| 134 | + _playerPrefsFloatValue = PlayerPrefs.GetFloat(_playerPrefsKey,_playerPrefsFloatValue); |
| 135 | + } |
| 136 | + _playerPrefsNotificationLabel = "Data loaded"; |
| 137 | + } |
| 138 | + else |
| 139 | + { |
| 140 | + _playerPrefsNotificationLabel = "Enter the PlayerPrefs Key"; |
| 141 | + } |
| 142 | + } |
| 143 | + |
| 144 | + if(GUILayout.Button("Delete this key",GUILayout.MinWidth(100),GUILayout.MaxWidth(150),GUILayout.MinHeight(25))) |
| 145 | + { |
| 146 | + if(!string.IsNullOrEmpty(_playerPrefsKey)) |
| 147 | + { |
| 148 | + bool option = EditorUtility.DisplayDialog( "Do you really want to Delete "+_playerPrefsKey+ "'s data???", |
| 149 | + "Gotta confirm it bro!", |
| 150 | + "I know what I'm doing.", |
| 151 | + "No bro, I swear I didn't do anything." |
| 152 | + ); |
| 153 | + if(option) |
| 154 | + { |
| 155 | + PlayerPrefs.DeleteAll(); |
| 156 | + _playerPrefsNotificationLabel = "Deleted current key's data"; |
| 157 | + } |
| 158 | + else |
| 159 | + { |
| 160 | + Debug.LogError(" Na bolta hai sala"); |
| 161 | + } |
| 162 | + } |
| 163 | + else |
| 164 | + { |
| 165 | + _playerPrefsNotificationLabel = "Enter the PlayerPrefs Key"; |
| 166 | + } |
| 167 | + } |
| 168 | + if(GUILayout.Button("Delete All",GUILayout.MinWidth(100),GUILayout.MaxWidth(150),GUILayout.MinHeight(25))) |
| 169 | + { |
| 170 | + bool option = EditorUtility.DisplayDialog( "Do you really want to Delete all the Data ???? ", |
| 171 | + "Gotta confirm it bro!", |
| 172 | + "I know what I'm doing.", |
| 173 | + "Noooooo!" |
| 174 | + ); |
| 175 | + if(option) |
| 176 | + { |
| 177 | + PlayerPrefs.DeleteAll(); |
| 178 | + _playerPrefsNotificationLabel = "All data deleted"; |
| 179 | + } |
| 180 | + else |
| 181 | + { |
| 182 | +// Debug.LogError(" Na bolta hai sala"); |
| 183 | + } |
| 184 | + } |
| 185 | + |
| 186 | + GUILayout.EndHorizontal(); |
| 187 | + GUILayout.Label(_playerPrefsNotificationLabel,normalLabel); |
| 188 | + GUILayout.EndVertical(); |
| 189 | + |
| 190 | + GUILayout.Space(20); |
| 191 | + GUILayout.Label(" No more losing your changes ",subtitleLabel); |
| 192 | + GUILayout.BeginVertical(); |
| 193 | + |
| 194 | + GUILayout.BeginHorizontal(styleHelpboxInner); |
| 195 | + isAutoSaveBeforePlay = GUILayout.Toggle(isAutoSaveBeforePlay,"Auto save scene before playing"); |
| 196 | + if(GUILayout.Button("Save settings",GUILayout.MaxWidth(100),GUILayout.MaxHeight(30))) |
| 197 | + { |
| 198 | + EditorPrefs.SetBool("autoSaveOnPlay",isAutoSaveBeforePlay); |
| 199 | + } |
| 200 | +// isAutoSaveWithinTime = GUILayout.Toggle(isAutoSaveWithinTime,"Auto save within some time"); |
| 201 | + GUILayout.EndHorizontal(); |
| 202 | + |
| 203 | + GUILayout.EndVertical(); |
| 204 | + |
| 205 | + |
| 206 | + |
| 207 | + GUILayout.EndVertical(); |
| 208 | + } |
| 209 | + |
| 210 | + static void SaveCurrentScene() |
| 211 | + { |
| 212 | + if (!EditorApplication.isPlaying && EditorApplication.isPlayingOrWillChangePlaymode && isAutoSaveBeforePlay) |
| 213 | + { |
| 214 | + Debug.Log("Saving scene on play..."); |
| 215 | + EditorApplication.SaveScene(); |
| 216 | + } |
| 217 | + } |
| 218 | + |
| 219 | + |
| 220 | + void InitStyles() |
| 221 | + { |
| 222 | + titleLabel = new GUIStyle(); |
| 223 | + titleLabel.fontSize = 16; |
| 224 | + titleLabel.normal.textColor = Color.black; |
| 225 | + titleLabel.alignment = TextAnchor.UpperCenter; |
| 226 | + titleLabel.fixedHeight = 18; |
| 227 | + |
| 228 | + normalLabel = new GUIStyle(); |
| 229 | + normalLabel.fontSize = 12; |
| 230 | + normalLabel.normal.textColor = Color.black; |
| 231 | + normalLabel.fixedHeight = 14; |
| 232 | + normalLabel.alignment = TextAnchor.MiddleRight; |
| 233 | + |
| 234 | + subtitleLabel = new GUIStyle(); |
| 235 | + subtitleLabel.fontSize = 14; |
| 236 | + subtitleLabel.normal.textColor = Color.black; |
| 237 | + subtitleLabel.fixedHeight = 15; |
| 238 | + subtitleLabel.alignment = TextAnchor.MiddleLeft; |
| 239 | + |
| 240 | + styleHelpboxInner = new GUIStyle("HelpBox"); |
| 241 | + styleHelpboxInner.padding = new RectOffset(6, 6, 6, 6); |
| 242 | + } |
| 243 | + |
| 244 | + |
| 245 | + |
| 246 | + static long totalSize = 0; |
| 247 | + //++++++++++++++++++++++++++++++++++++++++++++++++++++ GET ALL TEXTURE SIZE IN ASSETS FOLDER +++++++++++++++++++++++++++++++++++++++++++++ |
| 248 | + |
| 249 | +private static void GetCompressedFileSize() |
| 250 | + { |
| 251 | + Object[] AllObjects = Resources.FindObjectsOfTypeAll(typeof(Texture)); |
| 252 | + foreach (Object currentObj in AllObjects) |
| 253 | + { |
| 254 | + string tempPath = AssetDatabase.GetAssetPath(currentObj); |
| 255 | + if (!string.IsNullOrEmpty(tempPath)) |
| 256 | + { |
| 257 | + string guid = AssetDatabase.AssetPathToGUID(tempPath); |
| 258 | + string p = Path.GetFullPath(Application.dataPath + "../../Library/metadata/" + guid.Substring(0, 2) + "/" + guid); |
| 259 | + if (File.Exists(p)) |
| 260 | + { |
| 261 | + var file = new FileInfo(p); |
| 262 | + totalSize += file.Length; |
| 263 | + } |
| 264 | + } |
| 265 | + } |
| 266 | +// Debug.LogError("Total Size "+GetFormattedSize(totalSize)); |
| 267 | + } |
| 268 | + |
| 269 | + static string GetFormattedSize(double tempSizeInBytes) |
| 270 | + { |
| 271 | + if(tempSizeInBytes>=1024) |
| 272 | + { |
| 273 | + return (tempSizeInBytes/1024).ToString("00") +" Kb"; |
| 274 | + } |
| 275 | + if(tempSizeInBytes>=1048576) |
| 276 | + { |
| 277 | + return ((tempSizeInBytes/1024)/1024).ToString("00") + " Mb"; |
| 278 | + } |
| 279 | + else |
| 280 | + { |
| 281 | + return tempSizeInBytes.ToString()+ "Bytes"; |
| 282 | + } |
| 283 | + } |
| 284 | + |
| 285 | + |
| 286 | + |
| 287 | + |
| 288 | + |
| 289 | + |
| 290 | + |
| 291 | + //++++++++++++++++++++++++++++++++++++++++++++++++++++ QUICK ACTIONS +++++++++++++++++++++++++++++++++++++++++++++ |
| 292 | + [MenuItem("[Master_Tools]/Quick Actions/Delete Prefs %#x")] |
| 293 | + static void DeletePrefs() |
| 294 | + { |
| 295 | + if(EditorUtility.DisplayDialog("Delete All PlayerPrefs?", "Do you really want to delete all the PlayerPrefs?", "Yes", "No") == true) |
| 296 | + |
| 297 | + { |
| 298 | + |
| 299 | + PlayerPrefs.DeleteAll() ; |
| 300 | + } |
| 301 | + } |
| 302 | + |
| 303 | + [MenuItem ("[Master_Tools]/Quick Actions/Disable All #d")] |
| 304 | + static void DisableEverything() |
| 305 | + { |
| 306 | + foreach(GameObject go in Selection.gameObjects) |
| 307 | + { |
| 308 | + if(go.name == "Camera") |
| 309 | + { |
| 310 | + for(int count = 0;count<go.transform.childCount;count++) |
| 311 | + { |
| 312 | + go.transform.GetChild(count).gameObject.SetActive(false); |
| 313 | + } |
| 314 | + } |
| 315 | + } |
| 316 | + } |
| 317 | + [MenuItem("[Master_Tools]/Quick Actions/Delete #x")] |
| 318 | + static void DeleteSelectedItem() |
| 319 | + { |
| 320 | + foreach(GameObject go in Selection.gameObjects) |
| 321 | + { |
| 322 | + DestroyImmediate(go); |
| 323 | + } |
| 324 | + } |
| 325 | + |
| 326 | + [MenuItem("[Master_Tools]/Quick Actions/Disable or Enable _d")] |
| 327 | + static void DisableOrEnableObject() |
| 328 | + { |
| 329 | + foreach(GameObject go in Selection.gameObjects) |
| 330 | + { |
| 331 | + for(int count = 0;count<Selection.gameObjects.Length;count++) |
| 332 | + { |
| 333 | + go.SetActive(!go.activeInHierarchy); |
| 334 | + } |
| 335 | + } |
| 336 | + } |
| 337 | + |
| 338 | +} |
| 339 | + |
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