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sim.js
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327 lines (281 loc) · 8.48 KB
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(function () {
"use strict";
function clamp01(value) {
if (value < 0) {
return 0;
}
if (value > 1) {
return 1;
}
return value;
}
function createField(size, seedValue) {
var field = new Float32Array(size);
if (seedValue !== 0) {
field.fill(seedValue);
}
return field;
}
function getDamping(config, concentration) {
return Math.max(0, config.D0 * (1 - config.alpha * concentration));
}
function hashSeed(seedValue, salt) {
var seedText = String(seedValue) + "|" + String(salt || "");
var hash = 2166136261;
for (var i = 0; i < seedText.length; i += 1) {
hash ^= seedText.charCodeAt(i);
hash = Math.imul(hash, 16777619);
}
return hash >>> 0;
}
function createRng(seedValue, salt) {
var state = hashSeed(seedValue, salt) || 1;
return function () {
state = (Math.imul(state, 1664525) + 1013904223) >>> 0;
return state / 4294967296;
};
}
function clamp(value, min, max) {
if (value < min) {
return min;
}
if (value > max) {
return max;
}
return value;
}
function createSalienceCenters(sim, side) {
var count = 8;
var centers = new Array(count);
var rng = createRng(sim.config.seed, "event|" + side);
var width = sim.width;
var height = sim.height;
for (var i = 0; i < count; i += 1) {
var x = rng() * (width - 1);
var y = rng() * (height - 1);
if (side === "Left") {
x *= 0.65;
} else if (side === "Right") {
x = (width - 1) - (((width - 1) - x) * 0.65);
} else if (side === "Top") {
y *= 0.65;
} else if (side === "Bottom") {
y = (height - 1) - (((height - 1) - y) * 0.65);
}
centers[i] = {
x: clamp(x, 0, width - 1),
y: clamp(y, 0, height - 1)
};
}
return centers;
}
function seedInitialState(sim) {
var size = sim.width * sim.height;
var baseA = 0.18;
var baseR = 0.07;
var rng = createRng(sim.config.seed, sim.seedMode);
var noiseScaleA = 0.08;
var noiseScaleR = 0.06;
for (var i = 0; i < size; i += 1) {
sim.a[i] = clamp01(baseA + ((rng() - 0.5) * noiseScaleA));
sim.r[i] = clamp01(baseR + ((rng() - 0.5) * noiseScaleR));
}
sim.event.centers = createSalienceCenters(sim, sim.config.pulseSide || "Left");
if (sim.seedMode === "compare-right") {
var leaderCount = 12;
var leaderRadius = 3;
for (var leader = 0; leader < leaderCount; leader += 1) {
var leaderX = Math.floor(rng() * sim.width);
var leaderY = Math.floor(rng() * sim.height);
for (var oy = -leaderRadius; oy <= leaderRadius; oy += 1) {
for (var ox = -leaderRadius; ox <= leaderRadius; ox += 1) {
if ((ox * ox) + (oy * oy) > (leaderRadius * leaderRadius)) {
continue;
}
var nx = leaderX + ox;
var ny = leaderY + oy;
if (nx < 0 || ny < 0 || nx >= sim.width || ny >= sim.height) {
continue;
}
var leaderIdx = (ny * sim.width) + nx;
sim.r[leaderIdx] = Math.max(sim.r[leaderIdx], 0.95);
sim.a[leaderIdx] = clamp01(sim.a[leaderIdx] + 0.10);
}
}
}
}
}
function createSim(config, options) {
var width = config.width || 120;
var height = config.height || 80;
var size = width * height;
var simOptions = options || {};
var sim = {
width: width,
height: height,
size: size,
config: config,
lastDt: config.dt || (1 / 60),
nanFixups: 0,
seedMode: simOptions.seedMode || "default",
a: createField(size, 0),
aNext: createField(size, 0),
r: createField(size, 0),
rNext: createField(size, 0),
event: {
active: false,
mode: "drop",
origin: {
x: Math.floor(width / 2),
y: Math.floor(height / 2)
},
radius: 10,
sigma: 10,
centers: [],
intensity: 0,
duration: 0,
remaining: 0,
refPressure: 0
}
};
seedInitialState(sim);
return sim;
}
function resetSim(sim) {
seedInitialState(sim);
sim.nanFixups = 0;
sim.lastDt = sim.config.dt || (1 / 60);
sim.event.active = false;
sim.event.remaining = 0;
}
function applyEvent(sim, dt) {
if (!sim.event.active || sim.event.remaining <= 0) {
sim.event.active = false;
return;
}
var width = sim.width;
var height = sim.height;
var globalA = 0.08 * sim.event.intensity;
var globalR = 0.02 * sim.event.refPressure;
var localA = 0.18 * sim.event.intensity;
var localR = 0.14 * sim.event.refPressure;
var centers = sim.event.centers;
var sigma = 10;
var invTwoSigmaSq = 1 / (2 * sigma * sigma);
for (var y = 0; y < height; y += 1) {
for (var x = 0; x < width; x += 1) {
var salience = 0;
for (var c = 0; c < centers.length; c += 1) {
var dx = x - centers[c].x;
var dy = y - centers[c].y;
var influence = Math.exp(-(((dx * dx) + (dy * dy)) * invTwoSigmaSq));
if (influence > salience) {
salience = influence;
}
}
var idx = y * width + x;
var aDelta = dt * (globalA + (localA * salience));
var rDelta = dt * (globalR + (localR * salience));
sim.a[idx] = clamp01(sim.a[idx] + aDelta);
sim.r[idx] = clamp01(sim.r[idx] + rDelta);
}
}
sim.event.remaining -= dt;
if (sim.event.remaining <= 0) {
sim.event.active = false;
}
}
function injectPulse(sim, side, strength, duration, refBias, mode, radius, centerX, centerY) {
sim.event.active = true;
sim.event.mode = mode === "drop" ? "drop" : "edge";
sim.event.origin = {
x: Number.isFinite(centerX) ? centerX : Math.floor(sim.width / 2),
y: Number.isFinite(centerY) ? centerY : Math.floor(sim.height / 2)
};
sim.event.radius = Math.max(1, radius || 10);
sim.event.sigma = 10;
if (!sim.event.centers || sim.event.centers.length === 0) {
sim.event.centers = createSalienceCenters(sim, sim.config.pulseSide || side || "Left");
}
sim.event.intensity = Math.max(0, strength);
sim.event.duration = Math.max(0, duration);
sim.event.remaining = sim.event.duration;
sim.event.refPressure = Math.max(0, refBias);
if (sim.event.remaining === 0) {
sim.event.remaining = 1 / 60;
}
}
function stepSim(sim, dt) {
if (!Number.isFinite(dt) || dt <= 0) {
throw new Error("Bad dt: " + dt);
}
sim.lastDt = dt;
applyEvent(sim, dt);
var width = sim.width;
var height = sim.height;
var size = sim.size;
var a = sim.a;
var r = sim.r;
var aNext = sim.aNext;
var rNext = sim.rNext;
var config = sim.config;
var concentration = 0;
for (var i = 0; i < size; i += 1) {
concentration += r[i];
}
concentration /= size;
var damping = getDamping(config, concentration);
if (!Number.isFinite(damping)) {
damping = 0;
sim.nanFixups += 1;
}
for (var y = 0; y < height; y += 1) {
for (var x = 0; x < width; x += 1) {
var idx = y * width + x;
var neighborDrive = 0;
var neighborSumA = 0;
for (var oy = -1; oy <= 1; oy += 1) {
for (var ox = -1; ox <= 1; ox += 1) {
if (ox === 0 && oy === 0) {
continue;
}
var nx = x + ox;
var ny = y + oy;
if (nx < 0 || ny < 0 || nx >= width || ny >= height) {
continue;
}
var nIdx = ny * width + nx;
neighborSumA += a[nIdx];
neighborDrive += a[nIdx] * r[nIdx];
}
}
var neighborAvgA = neighborSumA / 8;
var amp = config.kappa * neighborDrive;
var prop = config.kappa * (neighborAvgA - a[idx]);
var nextA = a[idx] + (dt * (prop + amp - (damping * a[idx])));
var nextR = r[idx] + dt * (config.eta * (a[idx] - config.theta));
if (!Number.isFinite(nextA)) {
nextA = 0;
sim.nanFixups += 1;
}
if (!Number.isFinite(nextR)) {
nextR = 0;
sim.nanFixups += 1;
}
aNext[idx] = clamp01(nextA);
rNext[idx] = clamp01(nextR);
}
}
sim.a = aNext;
sim.aNext = a;
sim.r = rNext;
sim.rNext = r;
}
window.SimModule = {
createSim: createSim,
stepSim: stepSim,
resetSim: resetSim,
injectPulse: injectPulse,
getDamping: getDamping
};
}());