@@ -256,21 +256,15 @@ def __init__(self, ctx: WebGLContext):
256256
257257 @DefaultFrameBuffer .viewport .setter
258258 def viewport (self , value : tuple [int , int , int , int ]):
259- # This is the exact same as the WebGLFramebuffer setter
259+ # This is very similar to the OpenGL backend setter
260260 # WebGL backend doesn't need to handle pixel scaling for the
261261 # default framebuffer like desktop does, the browser does that
262262 # for us. However we need a separate implementation for the
263263 # function because of ABC
264264 if not isinstance (value , tuple ) or len (value ) != 4 :
265265 raise ValueError ("viewport shouldbe a 4-component tuple" )
266266
267- ratio = self .ctx .window .get_pixel_ratio ()
268- self ._viewport = (
269- int (value [0 ] * ratio ),
270- int (value [1 ] * ratio ),
271- int (value [2 ] * ratio ),
272- int (value [3 ] * ratio ),
273- )
267+ self ._viewport = value
274268
275269 if self ._ctx .active_framebuffer == self :
276270 self ._ctx ._gl .viewport (* self ._viewport )
@@ -281,23 +275,11 @@ def viewport(self, value: tuple[int, int, int, int]):
281275
282276 @DefaultFrameBuffer .scissor .setter
283277 def scissor (self , value ):
284- # This is the exact same as the WebGLFramebuffer setter
285- # WebGL backend doesn't need to handle pixel scaling for the
286- # default framebuffer like desktop does, the browser does that
287- # for us. However we need a separate implementation for the
288- # function because of ABC
289278 if value is None :
290279 self ._scissor = None
291280 if self ._ctx .active_framebuffer == self :
292281 self ._ctx ._gl .scissor (* self ._viewport )
293282 else :
294- ratio = self .ctx .window .get_pixel_ratio ()
295- self ._scissor = (
296- int (value [0 ] * ratio ),
297- int (value [1 ] * ratio ),
298- int (value [2 ] * ratio ),
299- int (value [3 ] * ratio ),
300- )
301-
283+ self ._scissor = value
302284 if self ._ctx .active_framebuffer == self :
303285 self ._ctx ._gl .scissor (* self ._scissor )
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