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Description
As soon as a scene that contains a rive panel is loaded on the steam deck it crashes out with almost no info in the unity logs, I was getting some errors pointing to a shader issue earlier in my testing but I am not sure how relevant that is since the logged error is different in a blank unity project. But the result is the same.
Repro is simple, load up a blank project with the newest rive-unity release, (v0.4.0). It will work well in editor with linux set as the target but the game instantly crashes when a scene containing a panel is loaded on the steam deck.
Btw the steamdeck runs a linux distro called SteamOS3, (https://store.steampowered.com/steamos/).
This is a huge issue, since most games "need" to work on the deck today. Its WAY to big a part of the steam ecosystem to simply ignore.