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README.rst

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**Data visualisation in Python based on NVIDIA OptiX ray tracing framework.**
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3D `ray tracing <https://en.wikipedia.org/wiki/Ray_tracing_(graphics)>`__ package for Python, aimed at easy and aesthetic visualization
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- Check what we are doing with PlotOptiX on `Behance <https://www.behance.net/RnDTeam>`__, `Facebook <https://www.facebook.com/rndteam>`__, and `Instagram <https://www.instagram.com/rnd.team.studio/>`__.
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- Join us on `Patreon <https://www.patreon.com/rndteam?fan_landing=true>`__ for news, release plans and hi-res content.
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PlotOptiX is a 3D `ray tracing <https://en.wikipedia.org/wiki/Ray_tracing_(graphics)>`__ package for Python, aimed at easy and aesthetic visualization
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of large datasets (and small as well). Data features can be represented on plots as a position, size/thickness and color of markers
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of several basic shapes, or projected onto the surfaces of objects in form of a color textures and displacement maps. All finished with
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a photorealistic lighting and depth of field.
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- geometries: particle (sphere), parallelepiped, parallelogram, tetrahedron, bezier line, mesh (generated from parametric surface or f(x,y) plots; defined with vertices and faces; import from Wavefront .obj file)
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- parameterized materials shading: flat, diffuse, reflective, refractive; including: light dispersion, surface roughness, subsurface scattering, and nested volumes
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- spherical and parallelogram light sources, light emission in volumes
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- environmental light, environmetn maps, and ambient occlusion
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- environmental light, environment maps, and ambient occlusion
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- post-processing: tonal correction curves, levels adjustment, apply mask/overlay, AI denoiser
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- GPU acceleration using RT Cores and everything else what comes with `OptiX 7 <https://developer.nvidia.com/optix>`__
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- callbacks at the scene initialization, start and end of each frame raytracing, end of progressive accumulation

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