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ConsoleDialog.cpp
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42 lines (32 loc) · 951 Bytes
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// ConsoleDialog.cpp : implementation file
//
#include "stdafx.h"
#include "OpenGL.h"
#include "ConsoleDialog.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CConsoleDialog dialog
CConsoleDialog::CConsoleDialog(CWnd* pParent /*=NULL*/)
: CDialog(CConsoleDialog::IDD, pParent)
{
//{{AFX_DATA_INIT(CConsoleDialog)
//}}AFX_DATA_INIT
}
void CConsoleDialog::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CConsoleDialog)
DDX_Control(pDX, IDC_CONSOLE, m_consoleText);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CConsoleDialog, CDialog)
//{{AFX_MSG_MAP(CConsoleDialog)
// NOTE: the ClassWizard will add message map macros here
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CConsoleDialog message handlers