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Enemy Editor #20

@goblinJoel

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@goblinJoel

Most of this is already done, so this issue is just so we can keep track of where we're at.

With the exception of save/load (which doesn't JSON yet and might be broken for legacy binary right now), I believe we have feature parity with 3.x.

Some aspects are improved over 3.x.

This was merged into develop.

I am open to ideas for enhancement.

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