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Rosehill
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9 lines (9 loc) · 894 Bytes
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Scenes Overrides: All are case sensitive
PlayerNotification : The notification you get at the start of the game as a notice to the player
Menu : The main menu
MemoryScene : The place where you are suppost to talk to "it" being the angel
Diolouge : Where all Diolouge happens, this is specifically the one where the player is spoken to by an angel
playerDeath : The scene the player is baught to and displays how they died
Level 1 : The first level in the game and is where you are suppost to collect a keycard as the first objective
L1_Hallway : In extention to Level 1 this is where you must continuously run or you are killed. surviving brings you to a cutscene.
Level 2 : The second level. currently in development