Support drawing multiple pipelines onto a render pass without having to opt-out of TypeGPU APIs - [ ] A TypeGPU wrapper around render passes - [ ] The wrapper could hold attachment information on the type level, allowing pipelines to subsequently verify that it matches to what they output - [ ] Not requiring passing color attachments to pipelines when a custom render pass is provided
Support drawing multiple pipelines onto a render pass without having to opt-out of TypeGPU APIs