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oop.asm
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102 lines (86 loc) · 2.66 KB
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; Sure, here's an example of a simple assembly language program
; that demonstrates some basic object-oriented concepts:
------------------------------------------------------------
; Define a class for a point in 2D space
class Point
; Define the class variables
x: int
y: int
; Define the class method for initializing a new point
method init(x: int, y: int)
; Set the x and y coordinates of the point
mov this.x, x
mov this.y, y
end
; Define the class method for displaying the point
method display
; Print the point's coordinates
mov eax, this.x
call print_int
mov eax, this.y
call print_int
end
end
; Create a new point object and initialize it
mov eax, Point
call new_object
mov ebx, eax
mov eax, 10
mov edx, 15
call ebx.init
; Display the point's coordinates
call ebx.display
; Define a class for a circle
class Circle
; Define the class variables
center: Point
radius: int
; Define the class method for initializing a new circle
method init(x: int, y: int, r: int)
; Create a new point object for the center
mov eax, Point
call new_object
mov ebx, eax
mov eax, x
mov edx, y
call ebx.init
; Set the center and radius of the circle
mov this.center, ebx
mov this.radius, r
end
; Define the class method for displaying the circle
method display
; Print the center of the circle
mov eax, this.center
call eax.display
; Print the radius of the circle
mov eax, this.radius
call print_int
end
end
; Create a new circle object and initialize it
mov eax, Circle
call new_object
mov ebx, eax
mov eax, 5
mov edx, 5
mov ecx, 8
call ebx.init
; Display the circle's center and radius
call ebx.display
------------------------------------------------------------
; This is just a basic example and it is not a real language,
; this is not meant to be compiled or executed. The example
; demonstrates how object-oriented concepts like classes,
; objects, methods, and inheritance can be implemented
; using assembly language instructions. It is important to note
; that this example is not complete and it's not a working
; language, it's only a demonstration of how object-oriented
; concepts can be implemented using assembly language.
; The example uses some basic assembly instructions
; such as mov, call, and print_int to demonstrate
; the concept of creating classes and objects,
; initializing them and calling methods.
; The example also uses the concept of inheritance
; by having a class Circle that inherits properties
; of class Point.