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Window Overview


Opening

Tools Studio → Runtime Atlas → Open    Ctrl+Alt+R

The window is a standard dockable EditorWindow. Minimum size: 520 × 300 px.


Layout

┌──────────────────────────────────────────────────────────────┐
│  Header Bar                                                   │
│  Runtime Atlas    LIVE    168 FPS                        ⚙   │
├──────────────────────────────────────────────────────────────┤
│  Tab Row 1  (7 tabs)                                          │
│  Camera │ Audio │ Graph │ Timeline │ Alerts │ Profiler │ ... │
├──────────────────────────────────────────────────────────────┤
│  Tab Row 2  (11 tabs)                                         │
│  Scanner │ Optimizer │ Scripts │ Inspector │ Animator │ ...  │
├──────────────────────────────────────────────────────────────┤
│  Stats Bar                                                    │
│  Cameras: 3  Sources: 3  Alerts: 6  Frame: 512  GC: 64.2MB  │
├──────────────────────────────────────────────────────────────┤
│                                                               │
│  Tab Content Area                                             │
│                                                               │
├──────────────────────────────────────────────────────────────┤
│  Footer  Tools Studio · Runtime Atlas v1.2.1                 │
└──────────────────────────────────────────────────────────────┘

Header Bar

Always visible regardless of active tab.

Element Description
Runtime Atlas Window title (static label)
LIVE / EDIT MODE Changes state on Play Mode entry/exit
FPS Current frames per second; visible only in Play Mode when the timeline has a recorded frame
Opens Edit → Project Settings → Tools Studio → Runtime Atlas

Stats Bar

Updates every editor frame. All counts reflect the last poll cycle.

Field Source Description
Cameras CameraInspectorNode Active Camera components in the current scene
Sources AudioInspectorNode Active AudioSource components in the current scene
Alerts AlertSystem Non-dismissed alert count across all severities
Frame TimelineRecorder Frames recorded in the current buffer
GC Mem System.GC Current managed heap size in MB

Alert count is highlighted in yellow when greater than zero. GC Mem is shown in green below 200 MB, yellow up to 500 MB, and red above 500 MB.


Tab Rows

Row 1 — Runtime Systems

Index Tab Purpose
0 Camera Live camera diagnostics and property editor
1 Audio AudioListener and AudioSource monitoring
2 Graph Runtime node relationship diagram
3 Timeline Circular frame snapshot recorder and playback
4 Alerts Aggregated diagnostic alerts
5 Profiler Frame time, FPS, GC, and draw call recording
6 Physics Scene rigidbody and physics statistics

Row 2 — Tools

Index Tab Purpose
7 Scanner C# script issue detection
8 Optimizer Actionable suggestions from scanner results
9 Scripts Script file viewer with line navigation
10 Inspector Component inspector for selected GameObject
11 Animator Animator parameter and state monitor
12 Mixer Audio Mixer parameter viewer
13 Scene Scene hierarchy and object statistics
14 Report Session report generation and export
15 Console Prefixed log capture
16 Materials Scene material and shader overview
17 About Version and publisher information

Footer Bar

Persistent attribution at the window bottom: Tools Studio · Runtime Atlas vX.Y.Z. Added in v1.2.1 per ecosystem identity standard.


Content Area

All tabs except Graph render inside a GUILayout.BeginScrollView/EndScrollView. The Graph tab renders directly in a GUILayout.BeginArea without scroll interception, preserving drag and zoom interaction.


Tab documentation

Each tab is documented individually in reference/tabs/.