diff --git a/src/ST-Events/Tick.cs b/src/ST-Events/Tick.cs index 05b0d5d..6968d69 100644 --- a/src/ST-Events/Tick.cs +++ b/src/ST-Events/Tick.cs @@ -15,9 +15,6 @@ public void OnTick() player.Timer.Tick(); player.ReplayRecorder.Tick(player); player.HUD.Display(); - if (player.Controller.Collision == null) continue; - if ((CollisionGroup)player.Controller.Collision.CollisionGroup == CollisionGroup.COLLISION_GROUP_DEBRIS) continue; - player.Controller.SetCollisionGroup(CollisionGroup.COLLISION_GROUP_DEBRIS); } // Need to disable maps from executing their cfgs. Currently idk how (But seriusly it a security issue)