@@ -1481,12 +1481,6 @@ typedef struct {
14811481 * GPUDriver
14821482 *****************************************************************************/
14831483
1484- // /
1485- // / @note This pragma pack(push, 1) command is important! Vertex layouts
1486- // / should not be padded with any bytes.
1487- // /
1488- #pragma pack(push, 1)
1489-
14901484// /
14911485// / Render buffer description.
14921486// /
@@ -1498,9 +1492,17 @@ typedef struct {
14981492 bool has_depth_buffer; // Currently unsued, always false.
14991493} ULRenderBuffer;
15001494
1495+ // /
1496+ // / @note This pragma pack(push, 1) command is important! Vertex layouts
1497+ // / should not be padded with any bytes.
1498+ // /
1499+ #pragma pack(push, 1)
1500+
15011501// /
15021502// / Vertex layout for path vertices.
15031503// /
1504+ // / (this struct's members aligned on single-byte boundaries)
1505+ // /
15041506typedef struct {
15051507 float pos[2 ];
15061508 unsigned char color[4 ];
@@ -1510,6 +1512,8 @@ typedef struct {
15101512// /
15111513// / Vertex layout for quad vertices.
15121514// /
1515+ // / (this struct's members aligned on single-byte boundaries)
1516+ // /
15131517typedef struct {
15141518 float pos[2 ];
15151519 unsigned char color[4 ];
@@ -1524,6 +1528,11 @@ typedef struct {
15241528 float data6[4 ];
15251529} ULVertex_2f_4ub_2f_2f_28f;
15261530
1531+ // /
1532+ // / End single-byte alignment.
1533+ // /
1534+ #pragma pack(pop)
1535+
15271536// /
15281537// / Vertex formats.
15291538// /
@@ -1621,7 +1630,7 @@ typedef struct {
16211630 // / The following four members are passed to the pixel shader via uniforms.
16221631 float uniform_scalar[8 ];
16231632 ULvec4 uniform_vector[8 ];
1624- unsigned int clip_size;
1633+ unsigned char clip_size;
16251634 ULMatrix4x4 clip[8 ];
16261635
16271636 // / Whether or not scissor testing should be used for the current draw
@@ -1660,8 +1669,6 @@ typedef struct {
16601669 ULCommand* commands;
16611670} ULCommandList;
16621671
1663- #pragma pack(pop)
1664-
16651672// /
16661673// / The callback invoked when the GPUDriver will begin dispatching commands
16671674// / (such as CreateTexture and UpdateCommandList) during the current call to
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