diff --git a/docs/api-reference/extensions/terrain-extension.md b/docs/api-reference/extensions/terrain-extension.md index 6bcca82c531..04c1114348e 100644 --- a/docs/api-reference/extensions/terrain-extension.md +++ b/docs/api-reference/extensions/terrain-extension.md @@ -9,6 +9,8 @@ To use this extension, first define a terrain source with the prop `operation: ' For each layer that should be fitted to the terrain surface, add the `TerrainExtension` to its `extensions` prop. +The extension works on both `MapView` and `GlobeView`. Terrain cover and height-map FBOs are computed in absolute Mercator common space so the same draw target can be sampled from either projection without re-rendering when the user toggles between them. When pairing with a `TerrainLayer` source on `GlobeView`, set the source's `tesselator: 'grid'` so its mesh is valid on both projections. +