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Feature: Working with Unity Terrain #1

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@strich

Hey. I really like the elegance of this little demo. I was wondering if you had done any further work on it? I was thinking of trying to get it working with the terrain system. Have you had any thoughts about how you might achieve it? I've been looking into it and the biggest hurdle is getting the indent heightmap back to the CPU to inject into the terrain heights efficiently.

I'd be interested in your thoughts.

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