-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathFileManager.cs
More file actions
584 lines (545 loc) · 13.3 KB
/
FileManager.cs
File metadata and controls
584 lines (545 loc) · 13.3 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;
using System.Windows.Forms;
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
using System.Reflection.Emit;
using System.Reflection.Metadata;
using System.IO;
using System.Text.Json;
using System.Threading;
using FFRMapEditorMono.MysticQuest;
using FFRMapEditorMono.FFR;
namespace FFRMapEditorMono
{
public enum SavingMode
{
Save = 0,
SaveAs
}
public enum WarningSetting
{
Trigger = 0,
Disabled
}
public enum WriteFormat
{
Binary,
Json
}
public enum GameMode
{
FFR,
FFMQ
}
public struct Setting
{
public string Name { get; set; }
public int Value { get; set; }
}
public class SettingsManager
{
public List<Setting> Settings { get; set; }
private int defaultUndoDepth = 4;
private Point defaultResolution = new Point(1200, 800);
private int defaultDelayForBackup = 5;
public SettingsManager()
{
Settings = new();
}
public Point GetResolution()
{
var resx = Settings.Where(s => s.Name == "Resolution X").ToList();
var resy = Settings.Where(s => s.Name == "Resolution Y").ToList();
if (resx.Any() && resy.Any())
{
return new Point(resx.First().Value, resy.First().Value);
}
else
{
SetResolution(new Point(1200, 800));
return new Point(1200, 800);
}
}
public void SetResolution(Point resolution)
{
Settings.RemoveAll(s => s.Name == "Resolution X");
Settings.RemoveAll(s => s.Name == "Resolution Y");
Settings.Add(new Setting() { Name = "Resolution X", Value = resolution.X });
Settings.Add(new Setting() { Name = "Resolution Y", Value = resolution.Y });
}
public int GetUndoDepth()
{
var depth = Settings.Where(s => s.Name == "Undo Depth").ToList();
if (depth.Any())
{
return depth.First().Value;
}
else
{
SetUndoDepth(defaultUndoDepth);
return defaultUndoDepth;
}
}
public void SetUndoDepth(int depth)
{
Settings.RemoveAll(s => s.Name == "Undo Depth");
Settings.Add(new Setting() { Name = "Undo Depth", Value = depth });
}
public int GetBackupDelay()
{
var minutes = Settings.Where(s => s.Name == "Backup Delay").ToList();
if (minutes.Any())
{
return minutes.First().Value * 60 * 60;
}
else
{
SetBackupDelay(defaultDelayForBackup);
return defaultDelayForBackup * 60 * 60;
}
}
public void SetBackupDelay(int minutes)
{
Settings.RemoveAll(s => s.Name == "Backup Delay");
Settings.Add(new Setting() { Name = "Backup Delay", Value = minutes });
}
}
public class FileManager
{
protected string LoadedMapPath;
protected string LoadedMapName;
protected string FileFilter;
private GameMode ManagerMode;
public JsonMap MapDataMQ { get; set; }
public OwMapExchangeData MapDataFF { get; set; }
public bool FilenameUpdated { get; set; }
//public virtual object MapData { get; set; }
public SettingsManager Settings { get; set; }
public SavingMode SaveMode { get; set; }
public FileManager(GameMode _mode)
{
LoadedMapPath = "";
LoadedMapName = "New Map";
FilenameUpdated = false;
Settings = new();
ManagerMode = _mode;
MapDataMQ = new();
MapDataFF = new();
SaveMode = SavingMode.SaveAs;
if (ManagerMode == GameMode.FFR)
{
FileFilter = "FFR Json Overworld Map (*.json)|*.json|FFHackster Overworld Map (*.ffm)|*.ffm|All files (*.*)|*.*";
}
else if (ManagerMode == GameMode.FFMQ)
{
FileFilter = "FFMQ Json Map (*.json)|*.json|All files (*.*)|*.*";
}
}
public virtual void ResetMapData()
{
if (ManagerMode == GameMode.FFR)
{
MapDataFF = new();
}
else if (ManagerMode == GameMode.FFMQ)
{
MapDataMQ = new();
}
}
public virtual void LoadMapData(CanvasFFR canvas)
{
MapDataFF.EncodeMap(canvas);
}
public virtual void LoadMapData(CanvasMQ canvas)
{
MapDataMQ = canvas.ExportJsonMap();
}
public virtual void LoadMapData(string json)
{
if (ManagerMode == GameMode.FFR)
{
MapDataFF = JsonSerializer.Deserialize<OwMapExchangeData>(json);
}
else if (ManagerMode == GameMode.FFMQ)
{
MapDataMQ = new(json);
}
}
public virtual string GetJsonString()
{
if (ManagerMode == GameMode.FFR)
{
return JsonSerializer.Serialize<OwMapExchangeData>(MapDataFF, new JsonSerializerOptions { WriteIndented = true });
}
else if (ManagerMode == GameMode.FFMQ)
{
return MapDataMQ.ToJson();
}
else
{
return "";
}
}
public virtual WriteFormat GetFileFormat(int index)
{
if (ManagerMode == GameMode.FFR)
{
var filename = LoadedMapName.Split('.');
if (index == 0)
{
if (filename.Last() == "ffm")
{
return WriteFormat.Binary;
}
else
{
return WriteFormat.Json;
}
}
else if (index == 2)
{
return WriteFormat.Binary;
}
else
{
return WriteFormat.Json;
}
}
else if (ManagerMode == GameMode.FFMQ)
{
return WriteFormat.Json;
}
else
{
return WriteFormat.Json;
}
}
public virtual void WriteFile(Stream file, WriteFormat format)
{
file.SetLength(0);
if (ManagerMode == GameMode.FFR)
{
if (format == WriteFormat.Binary)
{
using var stream = new BinaryWriter(file);
stream.Write(MapDataFF.DecodeMap());
stream.Close();
}
else
{
string serializedOwData = JsonSerializer.Serialize<OwMapExchangeData>(MapDataFF, new JsonSerializerOptions { WriteIndented = true });
using var stream = new StreamWriter(file);
stream.Write(serializedOwData);
stream.Close();
}
}
else if (ManagerMode == GameMode.FFMQ)
{
string serializedOwData = GetJsonString();
using var stream = new StreamWriter(file);
stream.Write(serializedOwData);
stream.Close();
}
}
public virtual void ReadFile(Stream file, WriteFormat format)
{
if (ManagerMode == GameMode.FFR)
{
if (format == WriteFormat.Binary)
{
using var stream = new BinaryReader(file);
var dataarray = stream.ReadBytes(0x10000);
stream.Close();
MapDataFF = new();
MapDataFF.EncodeMapFromBytes(dataarray);
}
else
{
using var stream = new StreamReader(file);
var jsonstring = stream.ReadToEnd();
stream.Close();
MapDataFF = JsonSerializer.Deserialize<OwMapExchangeData>(jsonstring);
}
}
else if (ManagerMode == GameMode.FFMQ)
{
using var stream = new StreamReader(file);
var jsonstring = stream.ReadToEnd();
stream.Close();
LoadMapData(jsonstring);
}
}
private void ProcessTasksFF(CanvasFFR map, TaskManager tasks)
{
bool filesaved = false;
EditorTask task;
if (tasks.Pop(EditorTasks.FileCreateNewMap, out task))
{
if (task.Value == (int)WarningSetting.Trigger && map.UnsavedChanges)
{
tasks.Add(EditorTasks.NewMapWarningOpen);
}
else
{
ResetMapData();
LoadedMapName = "New Map";
LoadedMapPath = "";
tasks.Add(EditorTasks.OverworldBlueMap);
tasks.Add(EditorTasks.ResetBackupCounter);
}
}
if (tasks.Pop(EditorTasks.FileSaveMap, out task))
{
if (map.MissingMapObjects.Any() || !map.DefaultDockPlaced || map.MissingRequiredTiles.Any())
{
tasks.Add(new EditorTask(EditorTasks.SaveWarningOpen));
tasks.Add(new EditorTask(EditorTasks.SaveWarningUpdate));
SaveMode = (SavingMode)task.Value;
}
else
{
tasks.Add(new EditorTask(EditorTasks.SaveNoWarning, task.Value));
SaveMode = (SavingMode)task.Value;
}
}
if (tasks.Pop(EditorTasks.FileLoadMap, out task))
{
if (task.Value == (int)WarningSetting.Trigger && map.UnsavedChanges)
{
tasks.Add(EditorTasks.LoadMapWarningOpen);
}
else
{
bool fileLoaded = OpenFile();
if (fileLoaded)
{
tasks.Add(EditorTasks.OverworldLoadMap);
tasks.Add(EditorTasks.ResetBackupCounter);
}
}
}
if (tasks.Pop(EditorTasks.SaveNoWarning, out task))
{
if (SaveMode == SavingMode.Save)
{
if (FileSelected())
{
LoadMapData(map);
filesaved = SaveFile();
}
else
{
LoadMapData(map);
filesaved = SaveFileAs();
}
}
else if (SaveMode == SavingMode.SaveAs)
{
LoadMapData(map);
filesaved = SaveFileAs();
}
}
if (tasks.Pop(EditorTasks.SaveBackupMap, out task))
{
LoadMapData(map);
SaveBackup();
}
if (filesaved)
{
map.UnsavedChanges = false;
}
}
private void ProcessTasksMQ(CanvasMQ map, TaskManager tasks)
{
bool filesaved = false;
EditorTask task;
if (tasks.Pop(EditorTasks.FileCreateNewMap, out task))
{
if (task.Value == (int)WarningSetting.Trigger && map.UnsavedChanges)
{
tasks.Add(EditorTasks.NewMapWarningOpen);
}
else
{
ResetMapData();
LoadedMapName = "New Map";
LoadedMapPath = "";
tasks.Add(EditorTasks.OverworldBlueMap);
tasks.Add(EditorTasks.ResetBackupCounter);
}
}
if (tasks.Pop(EditorTasks.FileSaveMap, out task))
{
tasks.Add(new EditorTask(EditorTasks.SaveNoWarning, task.Value));
SaveMode = (SavingMode)task.Value;
}
if (tasks.Pop(EditorTasks.FileLoadMap, out task))
{
if (task.Value == (int)WarningSetting.Trigger && map.UnsavedChanges)
{
tasks.Add(EditorTasks.LoadMapWarningOpen);
}
else
{
bool fileLoaded = OpenFile();
if (fileLoaded)
{
tasks.Add(EditorTasks.OverworldLoadMap);
tasks.Add(EditorTasks.ResetBackupCounter);
}
}
}
if (tasks.Pop(EditorTasks.SaveNoWarning, out task))
{
if (SaveMode == SavingMode.Save)
{
if (FileSelected())
{
LoadMapData(map);
filesaved = SaveFile();
}
else
{
LoadMapData(map);
filesaved = SaveFileAs();
}
}
else if (SaveMode == SavingMode.SaveAs)
{
LoadMapData(map);
filesaved = SaveFileAs();
}
}
if (tasks.Pop(EditorTasks.SaveBackupMap, out task))
{
LoadMapData(map);
SaveBackup();
}
if (filesaved)
{
map.UnsavedChanges = false;
}
}
public virtual void ProcessTasks(CanvasFFR mapFF, CanvasMQ mapMQ, TaskManager tasks)
{
if (ManagerMode == GameMode.FFR)
{
ProcessTasksFF(mapFF, tasks);
}
else if (ManagerMode == GameMode.FFMQ)
{
ProcessTasksMQ(mapMQ, tasks);
}
}
public string GetFileName()
{
return LoadedMapName == "" ? "" : " - " + LoadedMapName;
}
public bool OpenFile()
{
DialogResult result;
var t = new Thread((ThreadStart)(() => {
OpenFileDialog fbd = new OpenFileDialog();
fbd.InitialDirectory = System.Environment.SpecialFolder.MyComputer.ToString();
fbd.Filter = FileFilter;
fbd.FilterIndex = 1;
fbd.RestoreDirectory = true;
result = fbd.ShowDialog();
if (result == DialogResult.OK)
{
var splittedFileName = fbd.FileName.Split('\\');
LoadedMapPath = String.Join('\\', splittedFileName.Take(splittedFileName.Length - 1));
LoadedMapName = splittedFileName.Last();
var writeformat = GetFileFormat(0);
ReadFile(fbd.OpenFile(), writeformat);
FilenameUpdated = true;
}
}));
t.SetApartmentState(ApartmentState.STA);
t.Start();
t.Join();
if (LoadedMapPath != "")
{
return true;
}
else
{
return false;
}
}
public bool SaveFileAs()
{
bool existingpath = LoadedMapPath != "";
bool filesaved = false;
DialogResult result;
var t = new Thread((ThreadStart)(() => {
SaveFileDialog fbd = new SaveFileDialog();
fbd.FileName = LoadedMapName;
fbd.InitialDirectory = existingpath ? LoadedMapPath : System.Environment.SpecialFolder.MyComputer.ToString();
fbd.Filter = FileFilter;
fbd.FilterIndex = 1;
fbd.RestoreDirectory = true;
result = fbd.ShowDialog();
if (result == DialogResult.OK)
{
var writeformat = GetFileFormat(fbd.FilterIndex);
WriteFile(fbd.OpenFile(), writeformat);
filesaved = true;
var splittedFileName = fbd.FileName.Split('\\');
LoadedMapPath = String.Join('\\', splittedFileName.Take(splittedFileName.Length - 1));
LoadedMapName = splittedFileName.Last();
FilenameUpdated = true;
}
}));
t.SetApartmentState(ApartmentState.STA);
t.Start();
t.Join();
return filesaved;
}
public bool SaveFile()
{
var writeformat = GetFileFormat(0);
WriteFile(new FileStream(LoadedMapPath + "\\" + LoadedMapName, FileMode.OpenOrCreate), writeformat);
return true;
}
public bool SaveBackup()
{
string serializedOwData = GetJsonString();
using var stream = new StreamWriter("backupowmap.json", false);
stream.Write(serializedOwData);
stream.Close();
return true;
}
public bool FileSelected()
{
return LoadedMapName != "New Map";
}
public void SaveSettings()
{
string serializedData = JsonSerializer.Serialize<SettingsManager>(Settings, new JsonSerializerOptions { WriteIndented = true });
using var stream = new StreamWriter("settings.json", false);
stream.Write(serializedData);
stream.Close();
}
public void LoadSettings()
{
if (!File.Exists("settings.json"))
{
return;
}
using var stream = new StreamReader("settings.json");
var jsonstring = stream.ReadToEnd();
stream.Close();
Settings = JsonSerializer.Deserialize<SettingsManager>(jsonstring);
if (Settings == null)
{
Settings = new();
}
}
}
}