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ReplayMod.csproj
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69 lines (59 loc) · 2.47 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<LangVersion>latest</LangVersion>
<ImplicitUsings>disable</ImplicitUsings>
<Nullable>disable</Nullable>
<RootNamespace>ReplayMod</RootNamespace>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>embedded</DebugType>
</PropertyGroup>
<ItemGroup>
<Reference Include=".ref/*.dll" Private="false" />
<Reference Include="NAudio">
<HintPath>..\..\SteamLibrary\steamapps\common\RUMBLE\UserLibs\NAudio.dll</HintPath>
</Reference>
<Reference Include="NAudio.Core">
<HintPath>..\..\SteamLibrary\steamapps\common\RUMBLE\UserLibs\NAudio.Core.dll</HintPath>
</Reference>
<Reference Include="NAudio.Wasapi">
<HintPath>..\..\SteamLibrary\steamapps\common\RUMBLE\UserLibs\NAudio.Wasapi.dll</HintPath>
</Reference>
<Reference Include="NAudio.WinMM">
<HintPath>..\..\SteamLibrary\steamapps\common\RUMBLE\UserLibs\NAudio.WinMM.dll</HintPath>
</Reference>
<Reference Include="RumbleModdingAPI">
<HintPath>..\..\SteamLibrary\steamapps\common\RUMBLE\Mods\RumbleModdingAPI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="LavaGang.MelonLoader" Version="0.7.1" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.4" />
</ItemGroup>
<ItemGroup>
<None Remove="src\replaytable" />
<None Remove="src\replayobjects" />
<None Remove="src\replayobjects3" />
<None Remove="src\replayobjects4" />
<None Remove="src\replayobjects5" />
<Compile Remove="docs\Extensions\ExampleMod.cs" />
<None Include="docs\API\ExampleMod.cs" />
</ItemGroup>
<ItemGroup>
<None Remove="src\replayobjects2" />
</ItemGroup>
<ItemGroup>
<None Remove="src\Core\replayobjects2" />
</ItemGroup>
<ItemGroup>
<None Remove="src\Core\replayobjects" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="src\Core\replayobjects" />
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="COPY "$(TargetPath)" "E:\SteamLibrary\steamapps\common\RUMBLE\Mods"

COPY "$(TargetPath)" "E:\Projects\ReplayMod\ERRORMODS-ReplayMod-1.0.0\Mods"
" />
</Target>
</Project>